Code edit (4 edits merged)
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add fuction smooth take-off of a bird
Code edit (2 edits merged)
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if the bird rose above the screen, then death
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if the bird dropped below the screen, then death
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add function the bird falls down, but when you click on the screen it flies up 400 px
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delete препядствия
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add fuction fly obstacles from right to left
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fix bug fly obstacles
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Please fix the bug: 'Timeout.tick error: obstacleGraphics is not defined' in or related to this line: 'obstacle.x = 2048 + obstacleGraphics.width; // Start just right of the screen' Line Number: 62
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obstacles fly horizontally in screen
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obstacles fly horizontally
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add function, if touch in screen птица It went up and down smoothly
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Птица dont move
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летающая птица
/**** * Classes ****/ // Assets will be automatically created based on usage in the code. // Bird class var Bird = Container.expand(function () { var self = Container.call(this); var birdGraphics = self.attachAsset('bird', { anchorX: 0.5, anchorY: 0.5 }); self.speedY = 5; self.flyUp = false; self.move = function () { // Bird falls down self.y += self.speedY; // If bird is flying up, decrease its y position if (self.flyUp) { self.speedY -= 10; if (self.speedY <= -10) { self.flyUp = false; } } else { self.speedY += 10; if (self.speedY > 300) { self.speedY = 300; } } }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB // Light blue background to simulate sky }); /**** * Game Code ****/ var bird = game.addChild(new Bird()); bird.x = 350; // Start in the middle of the screen horizontally bird.y = 1366; // Start in the middle of the screen vertically // Add touch event listener to make bird move up and down smoothly game.on('down', function (obj) { bird.flyUp = true; }); LK.on('tick', function () { bird.move(); // Check if bird has fallen off the screen or risen above the screen if (bird.y > 2732 || bird.y < 0) { // Flash screen red for 1 second (1000ms) to show game over. LK.effects.flashScreen(0xff0000, 1000); // Show game over. The game will be automatically paused while game over is showing. LK.showGameOver(); } }); // Initialize bird and obstacles // Yellow bird // Brown obstacles
===================================================================
--- original.js
+++ change.js
@@ -16,9 +16,9 @@
self.y += self.speedY;
// If bird is flying up, decrease its y position
if (self.flyUp) {
self.speedY -= 10;
- if (self.speedY <= -300) {
+ if (self.speedY <= -10) {
self.flyUp = false;
}
} else {
self.speedY += 10;
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