User prompt
move title to the left
User prompt
move the title in the upper middle of the screen
User prompt
the title should be on the foreground
User prompt
i want to add a title to the playspace let me imagine one, create the asset
User prompt
every second the cactus should flip it's asset
User prompt
dinosaur should have a small jump and a high jump, the small jump should be a vertical jump of -15 and the high jump a vertical jump of -25 the small jump is just left click and the high jump is left click hold
User prompt
make the dinosaur jump a bit higher
User prompt
make the dinosaur jump higher
User prompt
make the pterodactyl move a bit up and down verticaly
User prompt
add movement to the pterodactyl
User prompt
the pulsing effect should simulate speed and movement, try making it scale down and up and back to normal
User prompt
create an scale pulsing effect on the pterodactyl
User prompt
cactus and pterodactyl should move a bit faster
User prompt
the score should be visible on screen
User prompt
delete the score system and create a new one which for every real time second played the score increments by one
User prompt
the score isn't changing fix it
User prompt
add +1 to the score for each second passed
User prompt
each second passed +1 score
User prompt
cactus and pterodactyl should move a bit faster
User prompt
dinosaur should be able to jump higher
User prompt
cactus should also spawn, they arent spawning
User prompt
pterodactyls should either spawn infront of the dinosaur, or above
User prompt
Please fix the bug: 'ReferenceError: background2 is not defined' in or related to this line: 'background2.move();' Line Number: 125
User prompt
delete background 2
User prompt
delete background1
===================================================================
--- original.js
+++ change.js
@@ -90,11 +90,11 @@
/****
* Game Code
****/
var title = LK.gui.top.addChild(LK.getAsset('title', {
- anchorX: 0.5,
+ anchorX: 0,
anchorY: 0,
- x: 1024,
+ x: 0,
y: 0
}));
var background1 = game.addChild(new Background());
var scoreTxt = new Text2(LK.getScore().toString(), {
pixel art pterodactyl flying. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art cactus. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art desert ground sand. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art desert. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art clouds. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art night-time desert. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a microchip no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a title screen logo with "GPT DASH" written on it, no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a chat gpt robot running with gpt engraved on his chest and a smiley face on his robot visor. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art tiling of a desert sandy ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art particles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.