User prompt
move cloud in the middle of the screen
User prompt
move cloud to the left
User prompt
move cloud to the left
User prompt
move the cloud under the title screen
Code edit (2 edits merged)
Please save this source code
User prompt
make sure the clouds are visible on the playspace
User prompt
add clouds to the game every 3 to 10 seconds
User prompt
make sure the clouds are on the foreground
User prompt
spawn clouds outside of the playspace on the right and make them move outside of the playspace on the left, make them shrink and grow to simulate movement
User prompt
i want to add moving clouds to the playspace let me imagine one, create the asset
Code edit (1 edits merged)
Please save this source code
User prompt
move title to the left
User prompt
move the title in the upper middle of the screen
User prompt
the title should be on the foreground
User prompt
i want to add a title to the playspace let me imagine one, create the asset
User prompt
every second the cactus should flip it's asset
User prompt
dinosaur should have a small jump and a high jump, the small jump should be a vertical jump of -15 and the high jump a vertical jump of -25 the small jump is just left click and the high jump is left click hold
User prompt
make the dinosaur jump a bit higher
User prompt
make the dinosaur jump higher
User prompt
make the pterodactyl move a bit up and down verticaly
User prompt
add movement to the pterodactyl
User prompt
the pulsing effect should simulate speed and movement, try making it scale down and up and back to normal
User prompt
create an scale pulsing effect on the pterodactyl
User prompt
cactus and pterodactyl should move a bit faster
User prompt
the score should be visible on screen
===================================================================
--- original.js
+++ change.js
@@ -155,9 +155,9 @@
if (LK.ticks % 600 == 0) {
// Add a new cloud every 10 seconds
var cloud = new Cloud();
cloud.y = title.height + 50; // Position cloud under the title
- cloud.x = 0;
+ cloud.x = 2048 / 2;
game.addChild(cloud);
}
for (var i = game.obstacles.length - 1; i >= 0; i--) {
game.obstacles[i].move();
pixel art pterodactyl flying. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art cactus. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art desert ground sand. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art desert. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art clouds. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art night-time desert. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a microchip no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a title screen logo with "GPT DASH" written on it, no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a chat gpt robot running with gpt engraved on his chest and a smiley face on his robot visor. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art tiling of a desert sandy ground.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art particles. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.