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intersection of bird objects and obstacles within the radius of the image, not the object
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death when colliding with an obstacle only in the center of the obstacle object
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change obstacle object from square to circle
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reduce the distance between a bird colliding with an obstacle by 100
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radius 25 object obstacle for contact with bird
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Add function Displaying points after death from obstacles
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the death of a bird with a touch of an obstacle in the area width:100, height:100
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after pressing, the bird rotates 90 degrees
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Update score every 2 second
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add a background фон below the background небо
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add background небо
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add background фон
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add background фон
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when you die, the glasses in the upper right corner of the screen are not displayed
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when you die, the glasses in the upper right corner of the screen are not displayed
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When you die, the glasses in the upper right corner of the screen are displayed
===================================================================
--- original.js
+++ change.js
@@ -100,9 +100,9 @@
// Show game over. The game will be automatically paused while game over is showing.
// Display the final score at the center of the screen
var gameOverScoreTxt = new Text2(score.toString(), {
size: 200,
- fill: "#0000FF"
+ fill: "#FFFFFF"
});
gameOverScoreTxt.anchor.set(0.5, 0.5); // Anchor to the center
gameOverScoreTxt.x = 2048 / 2; // Position at the center of the screen horizontally
gameOverScoreTxt.y = 2732 / 4; // Position at the center of the screen vertically
@@ -113,15 +113,15 @@
// Initialize bird and obstacles
// Yellow bird
// Brown obstacles;
var obstacle = game.addChild(new Obstacle());
-obstacle.x = 2048; // Start at the right edge of the screen
+obstacle.x = 2000; // Start at the right edge of the screen
obstacle.y = Math.random() * 2732; // Start at a random height;
// Initialize score counter
var score = 0;
var scoreTxt = new Text2(score.toString(), {
size: 100,
- fill: "#0000FF"
+ fill: "#FFFFFF"
});
scoreTxt.anchor.set(1, 0); // Anchor to the top right corner
LK.gui.topRight.addChild(scoreTxt);
// Update score every 2 seconds
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