User prompt
accelerate the boot sequence text animation
User prompt
when score is shown on screen, delete boottext
User prompt
when score is shown on screen, delete boottext after two seconds
User prompt
Remove BootText instances 3 seconds after score is displayed on screen
User prompt
Remove BootText instances 2 seconds after score is displayed on screen
User prompt
when score is shown on screen, delete boottext after 1 second
User prompt
delay the hero flying to the initial position by two and a half seconds
User prompt
delay the hero flying to the initial position by three seconds
User prompt
when score is shown on screen, delete boottext
User prompt
do not display boottext if hero is moving
Code edit (1 edits merged)
Please save this source code
User prompt
destroy the boot sequence text animation after 8 seconds
User prompt
i can still see it, why isnt it removed?
User prompt
after "All systems ready..." is fully visible on screen, fade out all the text
User prompt
delete the boot sequence text two seconds after it finished
User prompt
accelerate the boot sequence text animation
User prompt
move the boot sequence text vertically up by 300
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center the boot text
User prompt
delay the hero flying to the initial position by two seconds
User prompt
wait two seconds before starting the hero animation
User prompt
Accelerate the boot sequence by reducing the interval between boot texts and removing the fade-in interval.
User prompt
accelerate the boot sequence, destroy it when the game starts
User prompt
Make sure the boot sequence starts in parralel to the hero animation
User prompt
the boot text should appear when the game hasn't started, when it starts, destroy it
User prompt
Initialize the boot sequence with fading texts while the heros initial animation to position is playing "Calibrating Cybernetic Enhancements..."Booting Cybernetic Core Systems..." "All systems ready..." load them one after the other and they should appear below each other
===================================================================
--- original.js
+++ change.js
@@ -302,9 +302,8 @@
}
});
game.on('down', function (obj) {
hero.flipGravity();
- hero.onHold();
});
game.on('up', function (obj) {
hero.onRelease();
});
\ No newline at end of file
2d cyberpunk particle of a dash ability. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
blue jetfuel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art speech bubble that says "?" neon color. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art speech bubble that says "Go" neon color. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art speech bubble that says "Ok" neon color.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art of a bubble a wing inside in neon color.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
pixel art bubble with 2 fast foward arrows neon color. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Gray Cyber neon lit logo of the word Rush. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
side profile of a flying car in the art style of a 16 bit neon cyberpunk game. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro cyberpunk datadisk in neon colors. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro cyberpunk pole flag in neon colors with the words 'events' on it.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro sign that says "Hold to Dash" in neon colors. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro sign that says "Tap to Move" in neon colors.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro sign that says "catch" with an flying drone symbol in neon colors.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro flying drone in neon colors.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
retro sign that says "Survive" with an face symbol in neon colors... Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
neon colored cyberpunk round electricity. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
SynthwaveMusic
Music
snd_letsgo
Sound effect
snd_announcer
Sound effect
snd_powerup
Sound effect
snd_dataacquire
Sound effect
snd_walkie
Sound effect
snd_nice
Sound effect
snd_carhonk
Sound effect
snd_enemy
Sound effect
snd_sphere
Sound effect
snd_windup
Sound effect
snd_spikey
Sound effect
snd_drone
Sound effect