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Please fix the bug: 'ReferenceError: ture is not defined' in or related to this line: 'if (beenDunked == ture) {' Line Number: 516
Code edit (1 edits merged)
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Please fix the bug: 'ReferenceError: currentStreak is not defined' in or related to this line: 'currentStreak += 1;' Line Number: 662
Code edit (11 edits merged)
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Code edit (25 edits merged)
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Please fix the bug: 'ReferenceError: teammate12 is not defined' in or related to this line: 'teammate12.move();' Line Number: 551
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Please fix the bug: 'Uncaught ReferenceError: roundText is not defined' in or related to this line: 'roundText.anchor.set(0.5, 0.5); // Center the text' Line Number: 526
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Please fix the bug: 'Uncaught ReferenceError: tutorialext is not defined' in or related to this line: 'tutorialext.x = 2048 / 2; // Center horizontally' Line Number: 527
Code edit (23 edits merged)
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Please fix the bug: 'ReferenceError: gameround is not defined' in or related to this line: 'if (gameround < 5) {' Line Number: 736
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Please fix the bug: 'ReferenceError: miniballPositions is not defined' in or related to this line: 'miniballPositions.push({' Line Number: 746
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Please fix the bug: 'ReferenceError: defender is not defined' in or related to this line: 'if (Math.abs(defender.x - defender.targetX) <= 5 && Math.abs(defender.y - defender.targetY) <= 5) {' Line Number: 560
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Please fix the bug: 'ReferenceError: defender is not defined' in or related to this line: 'if (Math.abs(defender.x - defender.targetX) <= 5 && Math.abs(defender.y - defender.targetY) <= 5) {' Line Number: 561
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Please fix the bug: 'ReferenceError: totalTime is not defined' in or related to this line: 'totalTime += gameTime;' Line Number: 742
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Code edit (3 edits merged)
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===================================================================
--- original.js
+++ change.js
@@ -699,9 +699,9 @@
if (hoop.x > 2048 - hoop.width / 2) {
hoop.x = hoop.width / 2;
}
hoopRim.x = hoop.x;
- if (score >= 2) {
+ if (score >= 30) {
if (gameRound < 5) {
score = 0; // Reset score to 0
totalTime += gameTime;
gameTime = 100; // Reset timer to 100
@@ -710,9 +710,9 @@
hoop.setScore(score);
gameRound = gameRound + 1;
newRoundFunc(gameRound);
} else {
- finalScore = totalTime * 3;
+ finalScore = totalTime * 1;
// Final Score text
var scoreText = new Text2('Score: ' + finalScore, {
size: 300,
fill: "#000000",
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