User prompt
Add a check to ensure the bulb is only added to that tree which the car has already gone around
User prompt
only put a bulb on the tree that the car has already gone around. do not put it on the freshly loaded tree yet.
User prompt
Please fix the bug: 'TypeError: self is undefined' in or related to this line: 'if (self.y <= tree.y + tree.height && self.y >= tree.y - tree.height && self.x <= tree.x + tree.width && self.x >= tree.x - tree.width) {' Line Number: 136
User prompt
only put a bulb on the tree that the car has already gone around. do not put it on the freshly loaded tree yet.
User prompt
add a bulb asset onto the tree asset if the car is finished a round on the tree
User prompt
add bulbs asset on the tree asset if the car is finished a round on the tree
User prompt
ensure that bulbs asset shows on the tree asset if the car is finish a round on the tree
User prompt
remove snowparitcel from the map
User prompt
do it
User prompt
ensure that snowparticls always follows the car in movement
User prompt
move the road asset left by 50 units
User prompt
just for the drifting time, not fo the game
User prompt
you not stopping them fully for this time
User prompt
add animated wheeltrack effect to the game and ensur ets coming from under the car bottom and growing to the bottom of the map, then hide it
User prompt
wheeltrack always heading from the car bottom to the bottom of the map direction
User prompt
wheeltrack always should follow the car
User prompt
add wheeltrack effect behind the car and ensure that always follow the car in all directions
User prompt
add wheeltrack effect behind the car and ensure that always follow the car in all directions
User prompt
i said than stop entirely for this time not just slow down!
User prompt
stop entirelly the road and tree moving while the car is next to the tree or above the tree
User prompt
move up the car by 200 units
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move up the car by 123 units
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move up the car by 100 units
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move up the car by 222 units
User prompt
Speed up the road and tree loading speed
===================================================================
--- original.js
+++ change.js
@@ -71,9 +71,9 @@
if (self.y > 2732) {
self.y = -50 / 4; // Decrease the distance between two trees to half the current distance
self.lightsOn = false;
// Add a bulb to the tree only if the car has completed a round around the tree and the lights are not already on
- if (roundCompleted && !self.lightsOn) {
+ if (roundCompleted && !self.lightsOn && self.y < 2732) {
var bulb = self.addChild(new Bulb());
bulb.x = 0;
bulb.y = 0;
roundCompleted = false; // Reset the 'roundCompleted' variable