User prompt
move nose 20 pixel right and mose 20 pixel down
User prompt
move right eye 10 pixel up
User prompt
move left eye 10 pixel left
User prompt
move right eye 20 pixel right
User prompt
move right eye 30 pixel right
User prompt
both eye have to be horizontaly aligned
User prompt
spawn only one nose
User prompt
spawn only one mouth
User prompt
Increase nose gama by 30 percent
User prompt
increase nose luminosity by 40 percent
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'scale')' in this line: 'self.mouth.scale.y = mouthVerticalScale;' Line Number: 51
User prompt
Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'scale')' in this line: 'self.mouth.scale.y = mouthVerticalScale;' Line Number: 51
User prompt
Fix Bug: 'TypeError: self.getChildByName is not a function' in this line: 'self.getChildByName('Mouth Graphics').scale.y = mouthVerticalScale;' Line Number: 51
User prompt
Fix Bug: 'TypeError: self.getChildByName is not a function' in this line: 'self.getChildByName('Mouth Graphics').scale.y = mouthVerticalScale;' Line Number: 51
User prompt
when breathing, the mouth movement only apply to his vertical size by 20 percent
User prompt
when breathing, the mouth movement only apply to his vertical size by 20 percent
User prompt
the girlfriend move 3 time less when breathing
User prompt
create a breath functionality who have a duration of 3 second and make the two eye, the nose and th mouse move
User prompt
Fix Bug: 'Uncaught ReferenceError: girlfriend is not defined' in this line: 'leftEye.x = girlfriend.x - 100;' Line Number: 61
User prompt
show the girlfriend
User prompt
create a breath loop who have a duration of 3 second
User prompt
move the mouth down by 50 pixel
User prompt
move the louth up by 150 pixel
User prompt
move the mouth up by 1520 pixel
User prompt
Rename mouse mouth
===================================================================
--- original.js
+++ change.js
@@ -70,12 +70,12 @@
leftEye.x = girlfriend.x - 110 * breathScale;
leftEye.y = girlfriend.y - 200 * breathScale;
rightEye.x = girlfriend.x + 300 * breathScale;
rightEye.y = girlfriend.y - 210 * breathScale;
- nose.x = girlfriend.x + 85 * breathScale;
+ nose.x = girlfriend.x + 105 * breathScale;
nose.y = girlfriend.y - 50 * breathScale;
mouth.x = nose.x;
- mouth.y = nose.y + 200 * breathScale;
+ mouth.y = nose.y + 220 * breathScale;
});
var dialogueTxt = new Text2(girlfriend.dialogue, {
size: 150,
fill: "#ffffff"
A beautiful woman in a anime style with no eye, no eyebrow and no mouth. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An eye in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful and slim nose in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful women mouth in a manga style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A restaurant background in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A talk button with a buble and a word 'talk'. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A ta dialogue text buble in anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.