User prompt
move the buble 50 pixel up
User prompt
move the buuble down by 150 pixel
User prompt
the dialogue text can only have the size at max of 20 percent of the horizontal and vertical size of the bubble
User prompt
the dialogue text can only have the size at max of 20 percent of the bubble
User prompt
the dialogue text can only have the size at max of 40 percent of the bubble
User prompt
Fix Bug: 'ReferenceError: bubbleGraphics is not defined' in this line: 'textElement.maxWidth = bubbleGraphics.width * 0.6;' Line Number: 30
User prompt
the dialogue text can only have the size at max of 60 percent of the bubble
User prompt
You can click the talk button every 2.5 second
User prompt
add a second dialogue array of dialogue
User prompt
add 2 new dialogue
User prompt
add 2 new dialogue
User prompt
add 3 new dialogue
User prompt
You can click on the talk button only one time every 3 second
User prompt
You can click on the talk button only one time every 2 second
User prompt
a new dialogue is spawn at each talk
===================================================================
--- original.js
+++ change.js
@@ -40,9 +40,9 @@
self.addChild(bubbleGraphics);
self.visible = false;
self.show = function (text, x, y) {
self.x = x + 200;
- self.y = y + 150;
+ self.y = y + 100;
self.visible = true;
self.addChild(text);
var dialogueText = text;
LK.setTimeout(function () {
A beautiful woman in a anime style with no eye, no eyebrow and no mouth. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An eye in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful and slim nose in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful women mouth in a manga style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A restaurant background in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A talk button with a buble and a word 'talk'. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A ta dialogue text buble in anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.