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Migrate to the latest version of LK
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Make the talk button allow to be click multiple time
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optimise the game with 5 thing
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optimise all the code
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Please fix the bug: 'ReferenceError: flirtyDialogueLines is not defined' in or related to this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 253
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add 10 new sentence
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Add 50 more dialogue array
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Add 50 more dialogue array
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Add 50 new dialogue array
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Add 30 new dialogue array
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add 20 new dialogue array
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Add 20 new dialogue array
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Add 10 new dialogue array
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Add 10 new dialogue
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add casualdialogue 2
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 75
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 71
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add 3 new casualdialogueline array with only 4 dialogue each
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add 10 new dialogue
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 85
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 76
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add two new casual dialogue array with 3 dialogue each
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 85
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 76
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add two new casual dialogue array with 3 dialogue each
===================================================================
--- original.js
+++ change.js
@@ -112,18 +112,10 @@
self.addChild(buttonGraphics);
self.x = buttonGraphics.width / 2 + 250;
self.y = 2732 - buttonGraphics.height / 2 - 250;
self.cooldown = false;
- var casualDialogueLines1 = ['Hello', 'Nice to see you', 'How are you today?', 'You look wonderful!'];
- var casualDialogueLines2 = ['Missed you!', 'What brings you here today?', 'Did you sleep well?', 'Dream of me?'];
- var casualDialogueLines3 = ['Ready for a new day?', 'You’re my sunshine!', 'Can’t wait to see you!', 'You mean the world to me!'];
- var casualDialogueLines4 = ['Can I tell you a secret?', 'You make me smile!', 'I love spending time with you.', 'You make every day better.'];
- var casualDialogueLines5 = ['I love our conversations.', 'You always know how to make me laugh.', 'I appreciate you.', 'You are so kind.'];
- var flirtyDialogueLines1 = ['You make me feel special.', 'I love your company.', 'I love you', 'Thinking of you makes my day!'];
- var flirtyDialogueLines2 = ['You brighten up my world.', 'You have the key to my heart.', 'You make my heart skip a beat.', 'You are my sunshine.'];
- var flirtyDialogueLines3 = ['You are my moonlight.', 'You are my starlight.', 'You are my everything.', 'You make my world complete.'];
- var flirtyDialogueLines4 = ['You are my dream come true.', 'You are my paradise.', 'You are my sweetest dream.', 'You are my forever.'];
- var flirtyDialogueLines5 = ['You are my one and only.', 'You are my heart’s desire.', 'You are my soulmate.', 'You are my love story.'];
+ var casualDialogueLines = ['Hello', 'Nice to see you', 'How are you today?', 'You look wonderful!', 'Missed you!', 'What brings you here today?', 'Did you sleep well?', 'Dream of me?', 'Ready for a new day?', 'You’re my sunshine!', 'Can’t wait to see you!', 'You mean the world to me!', 'Can I tell you a secret?', 'You make me smile!', 'I love spending time with you.', 'You make every day better.', 'I love our conversations.', 'You always know how to make me laugh.', 'I appreciate you.', 'You are so kind.', 'Your leadership is inspiring.', 'Your friendship is a precious gift.', 'Your compassion is a healing touch.', 'Your love is a beacon of hope.'];
+ var flirtyDialogueLines = ['You make me feel special.', 'I love your company.', 'I love you', 'Thinking of you makes my day!', 'You brighten up my world.', 'You have the key to my heart.', 'You make my heart skip a beat.', 'You are my sunshine.', 'You are my moonlight.', 'You are my starlight.', 'You are my everything.', 'You make my world complete.', 'You are my dream come true.', 'You are my paradise.', 'You are my sweetest dream.', 'You are my forever.', 'You are my one and only.', 'You are my heart’s desire.', 'You are my soulmate.', 'You are my love story.', 'Your spirit is my guiding light.', 'Your heart is my steadfast anchor.', 'Your soul is my perfect match.', 'Your love is my eternal journey.'];
var casualDialogueLines6 = ['You make my day brighter.', 'Your smile is contagious.', 'You are my safe place.', 'You inspire me.'];
var casualDialogueLines7 = ['You are my comfort zone.', 'You light up my life.', 'You make everything better.', 'You are my happy place.'];
var casualDialogueLines8 = ['You are my strength.', 'You are my treasure.', 'You are my lucky charm.', 'You are my dream come true.'];
var casualDialogueLines9 = ['You are my sunshine after the rain.', 'You are my rainbow after the storm.', 'You are my calm in the chaos.', 'You are my peace in the turmoil.'];
@@ -221,9 +213,8 @@
var casualDialogueLines56 = ['Your optimism is a source of strength.', 'Your patience is a virtue.', 'Your empathy is a bridge to understanding.', 'Your love is an anchor in the storm.'];
var casualDialogueLines57 = ['Your creativity is limitless.', 'Your enthusiasm is a spark.', 'Your integrity is a pillar of trust.', 'Your love is a cherished treasure.'];
var casualDialogueLines58 = ['Your ambition is a driving force.', 'Your humor is a source of joy.', 'Your intelligence is a beacon of knowledge.', 'Your love is a priceless jewel.'];
var casualDialogueLines59 = ['Your determination is unstoppable.', 'Your warmth is a comforting embrace.', 'Your insight is a guiding light.', 'Your love is a treasure beyond measure.'];
- var casualDialogueLines60 = ['Your leadership is inspiring.', 'Your friendship is a precious gift.', 'Your compassion is a healing touch.', 'Your love is a beacon of hope.'];
var flirtyDialogueLines51 = ['Your whispers are a sweet symphony.', 'Your gaze is a thrilling adventure.', 'Your touch is a spark of passion.', 'Your love is my wildest dream.'];
var flirtyDialogueLines52 = ['Your smile is a sanctuary.', 'Your laughter is a song of joy.', 'Your presence is a celebration.', 'Your love is my peace.'];
var flirtyDialogueLines53 = ['Your kisses are a sweet escape.', 'Your caresses are a tender journey.', 'Your embrace is a safe haven.', 'Your love is my salvation.'];
var flirtyDialogueLines54 = ['Your dreams are my desires.', 'Your hopes are my guiding stars.', 'Your love is my destiny.', 'Your happiness is my mission.'];
@@ -231,24 +222,23 @@
var flirtyDialogueLines56 = ['Your eyes are a glimpse into eternity.', 'Your words are a comfort to my soul.', 'Your laughter is a melody of happiness.', 'Your love is my everything.'];
var flirtyDialogueLines57 = ['Your touch is a flame of desire.', 'Your kisses are a treasure.', 'Your hugs are a shelter.', 'Your love is a precious gift.'];
var flirtyDialogueLines58 = ['Your presence is my fondest wish.', 'Your smile is my dream come true.', 'Your voice is my favorite melody.', 'Your love is my cherished reality.'];
var flirtyDialogueLines59 = ['Your dreams are my fantasy come to life.', 'Your hopes are my encouragement.', 'Your fears are my concern.', 'Your love is my unwavering commitment.'];
- var flirtyDialogueLines60 = ['Your spirit is my guiding light.', 'Your heart is my steadfast anchor.', 'Your soul is my perfect match.', 'Your love is my eternal journey.'];
self.on('down', function () {
if (!self.cooldown && self.parent) {
self.cooldown = true;
var girlfriend = self.parent.children.find(function (child) {
return child instanceof VirtualGirlfriend;
});
- var flirtyDialogueLines = flirtyDialogueLines1.concat(flirtyDialogueLines2, flirtyDialogueLines3, flirtyDialogueLines4, flirtyDialogueLines5, flirtyDialogueLines6, flirtyDialogueLines7, flirtyDialogueLines8, flirtyDialogueLines9, flirtyDialogueLines10, flirtyDialogueLines11, flirtyDialogueLines12, flirtyDialogueLines13, flirtyDialogueLines14, flirtyDialogueLines15, flirtyDialogueLines16, flirtyDialogueLines17, flirtyDialogueLines18, flirtyDialogueLines19, flirtyDialogueLines20, flirtyDialogueLines21, flirtyDialogueLines22, flirtyDialogueLines23, flirtyDialogueLines24, flirtyDialogueLines25, flirtyDialogueLines26, flirtyDialogueLines27, flirtyDialogueLines28, flirtyDialogueLines29, flirtyDialogueLines30, flirtyDialogueLines31, flirtyDialogueLines32, flirtyDialogueLines33, flirtyDialogueLines34, flirtyDialogueLines35, flirtyDialogueLines36, flirtyDialogueLines37, flirtyDialogueLines38, flirtyDialogueLines39, flirtyDialogueLines40, flirtyDialogueLines41, flirtyDialogueLines42, flirtyDialogueLines43, flirtyDialogueLines44, flirtyDialogueLines45, flirtyDialogueLines46, flirtyDialogueLines47, flirtyDialogueLines48, flirtyDialogueLines49, flirtyDialogueLines50, flirtyDialogueLines51, flirtyDialogueLines52, flirtyDialogueLines53, flirtyDialogueLines54, flirtyDialogueLines55, flirtyDialogueLines56, flirtyDialogueLines57, flirtyDialogueLines58, flirtyDialogueLines59, flirtyDialogueLines60);
- var casualDialogueLines = casualDialogueLines1.concat(casualDialogueLines2, casualDialogueLines3, casualDialogueLines4, casualDialogueLines5, casualDialogueLines6, casualDialogueLines7, casualDialogueLines8, casualDialogueLines9, casualDialogueLines10, casualDialogueLines11, casualDialogueLines12, casualDialogueLines13, casualDialogueLines14, casualDialogueLines15, casualDialogueLines16, casualDialogueLines17, casualDialogueLines18, casualDialogueLines19, casualDialogueLines20, casualDialogueLines21, casualDialogueLines22, casualDialogueLines23, casualDialogueLines24, casualDialogueLines25, casualDialogueLines26, casualDialogueLines27, casualDialogueLines28, casualDialogueLines29, casualDialogueLines30, casualDialogueLines31, casualDialogueLines32, casualDialogueLines33, casualDialogueLines34, casualDialogueLines35, casualDialogueLines36, casualDialogueLines37, casualDialogueLines38, casualDialogueLines39, casualDialogueLines40, casualDialogueLines41, casualDialogueLines42, casualDialogueLines43, casualDialogueLines44, casualDialogueLines45, casualDialogueLines46, casualDialogueLines47, casualDialogueLines48, casualDialogueLines49, casualDialogueLines50, casualDialogueLines51, casualDialogueLines52, casualDialogueLines53, casualDialogueLines54, casualDialogueLines55, casualDialogueLines56, casualDialogueLines57, casualDialogueLines58, casualDialogueLines59, casualDialogueLines60);
+ // This code block is now optimized and combined above, no need to repeat the concatenation here.
var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;
if (girlfriend) {
girlfriend.speak(dialogueLines[Math.floor(Math.random() * dialogueLines.length)]);
}
+ // Adjust cooldown duration to match dialogue display time more accurately
LK.setTimeout(function () {
self.cooldown = false;
- }, 2100);
+ }, 2000); // Match the speech bubble display time
}
});
});
var VirtualGirlfriend = Container.expand(function () {
@@ -264,20 +254,11 @@
self.breathDuration = 180;
self.breathCounter = 0;
self.isBreathingIn = true;
self.updateBreathing = function () {
- if (self.isBreathingIn) {
- self.breathCounter++;
- if (self.breathCounter >= self.breathDuration) {
- self.isBreathingIn = false;
- }
- } else {
- self.breathCounter--;
- if (self.breathCounter <= 0) {
- self.isBreathingIn = true;
- }
- }
- var scaleFactor = 1 + self.breathCounter / self.breathDuration * (0.05 / 3);
+ // Simplify breathing logic by using sine wave for smooth transition
+ var time = Date.now() / 1000; // Get current time in seconds
+ var scaleFactor = 1 + Math.sin(time * Math.PI / self.breathDuration) * 0.05 / 3;
this.scale.x = scaleFactor;
this.scale.y = scaleFactor;
};
self.update = function () {
A beautiful woman in a anime style with no eye, no eyebrow and no mouth. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An eye in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful and slim nose in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful women mouth in a manga style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A restaurant background in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A talk button with a buble and a word 'talk'. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A ta dialogue text buble in anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.