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Migrate to the latest version of LK
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Make the talk button allow to be click multiple time
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optimise the game with 5 thing
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optimise all the code
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Please fix the bug: 'ReferenceError: flirtyDialogueLines is not defined' in or related to this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 253
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add 10 new sentence
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Add 50 more dialogue array
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Add 50 more dialogue array
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Add 50 new dialogue array
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Add 30 new dialogue array
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add 20 new dialogue array
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Add 20 new dialogue array
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Add 10 new dialogue array
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Add 10 new dialogue
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add casualdialogue 2
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 75
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 71
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add 3 new casualdialogueline array with only 4 dialogue each
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add 10 new dialogue
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 85
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 76
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add two new casual dialogue array with 3 dialogue each
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 85
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 76
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add two new casual dialogue array with 3 dialogue each
===================================================================
--- original.js
+++ change.js
@@ -112,10 +112,18 @@
self.addChild(buttonGraphics);
self.x = buttonGraphics.width / 2 + 250;
self.y = 2732 - buttonGraphics.height / 2 - 250;
self.cooldown = false;
- var casualDialogueLines = ['Hello', 'Nice to see you', 'How are you today?', 'You look wonderful!', 'Missed you!', 'What brings you here today?', 'Did you sleep well?', 'Dream of me?', 'Ready for a new day?', 'You’re my sunshine!', 'Can’t wait to see you!', 'You mean the world to me!', 'Can I tell you a secret?', 'You make me smile!', 'I love spending time with you.', 'You make every day better.', 'I love our conversations.', 'You always know how to make me laugh.', 'I appreciate you.', 'You are so kind.', 'You make me feel special.', 'I love your company.'];
- var flirtyDialogueLines = ['I love you', 'Thinking of you makes my day!', 'You brighten up my world.', 'You have the key to my heart.', 'You make my heart skip a beat.'];
+ var casualDialogueLines1 = ['Hello', 'Nice to see you', 'How are you today?', 'You look wonderful!'];
+ var casualDialogueLines2 = ['Missed you!', 'What brings you here today?', 'Did you sleep well?', 'Dream of me?'];
+ var casualDialogueLines3 = ['Ready for a new day?', 'You’re my sunshine!', 'Can’t wait to see you!', 'You mean the world to me!'];
+ var casualDialogueLines4 = ['Can I tell you a secret?', 'You make me smile!', 'I love spending time with you.', 'You make every day better.'];
+ var casualDialogueLines5 = ['I love our conversations.', 'You always know how to make me laugh.', 'I appreciate you.', 'You are so kind.'];
+ var flirtyDialogueLines1 = ['You make me feel special.', 'I love your company.', 'I love you', 'Thinking of you makes my day!'];
+ var flirtyDialogueLines2 = ['You brighten up my world.', 'You have the key to my heart.', 'You make my heart skip a beat.', 'You are my sunshine.'];
+ var flirtyDialogueLines3 = ['You are my moonlight.', 'You are my starlight.', 'You are my everything.', 'You make my world complete.'];
+ var flirtyDialogueLines4 = ['You are my dream come true.', 'You are my paradise.', 'You are my sweetest dream.', 'You are my forever.'];
+ var flirtyDialogueLines5 = ['You are my one and only.', 'You are my heart’s desire.', 'You are my soulmate.', 'You are my love story.'];
self.on('down', function () {
if (!self.cooldown && self.parent) {
self.cooldown = true;
var girlfriend = self.parent.children.find(function (child) {
A beautiful woman in a anime style with no eye, no eyebrow and no mouth. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An eye in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful and slim nose in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful women mouth in a manga style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A restaurant background in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A talk button with a buble and a word 'talk'. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A ta dialogue text buble in anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.