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Migrate to the latest version of LK
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Make the talk button allow to be click multiple time
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optimise the game with 5 thing
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optimise all the code
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Please fix the bug: 'ReferenceError: flirtyDialogueLines is not defined' in or related to this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 253
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add 10 new sentence
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Add 50 more dialogue array
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Add 50 more dialogue array
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Add 50 new dialogue array
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Add 30 new dialogue array
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add 20 new dialogue array
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Add 20 new dialogue array
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Add 10 new dialogue array
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Add 10 new dialogue
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add casualdialogue 2
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 75
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 71
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add 3 new casualdialogueline array with only 4 dialogue each
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add 10 new dialogue
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 85
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 76
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add two new casual dialogue array with 3 dialogue each
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 85
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Fix Bug: 'ReferenceError: casualDialogueLines is not defined' in this line: 'var dialogueLines = Math.random() < 0.5 ? casualDialogueLines : flirtyDialogueLines;' Line Number: 76
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add two new casual dialogue array with 3 dialogue each
===================================================================
--- original.js
+++ change.js
@@ -66,8 +66,17 @@
var casualDialogueLines6 = ['You have impeccable manners!', 'I like your style.', 'Your perspective is refreshing.'];
var casualDialogueLines7 = ['Your energy is infectious!', 'You light up the room.', 'Your creativity is inspiring.'];
var casualDialogueLines8 = ['You have a great laugh.', 'I appreciate you.', 'Your passion is contagious.'];
var flirtyDialogueLines = ['I love you', 'Thinking of you makes my day!', 'You brighten up my world.', 'You have the key to my heart.', 'You make my heart skip a beat.'];
+ var casualDialogueLines1 = ['Hello', 'Nice to see you', 'How are you today?'];
+ var casualDialogueLines2 = ['You look wonderful!', 'Missed you!', 'What brings you here today?'];
+ var casualDialogueLines3 = ['Did you sleep well?', 'Dream of me?', 'Ready for a new day?'];
+ var casualDialogueLines4 = ['You’re my sunshine!', 'Can’t wait to see you!', 'You mean the world to me!'];
+ var casualDialogueLines5 = ['Your smile is contagious!', 'You have a great sense of humor.', 'Your kindness is a balm to all who encounter it.'];
+ var casualDialogueLines6 = ['You have impeccable manners!', 'I like your style.', 'Your perspective is refreshing.'];
+ var casualDialogueLines7 = ['Your energy is infectious!', 'You light up the room.', 'Your creativity is inspiring.'];
+ var casualDialogueLines8 = ['You have a great laugh.', 'I appreciate you.', 'Your passion is contagious.'];
+ var flirtyDialogueLines = ['I love you', 'Thinking of you makes my day!', 'You brighten up my world.', 'You have the key to my heart.', 'You make my heart skip a beat.'];
self.on('down', function () {
if (!self.cooldown && self.parent) {
self.cooldown = true;
var girlfriend = self.parent.children.find(function (child) {
A beautiful woman in a anime style with no eye, no eyebrow and no mouth. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An eye in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful and slim nose in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A beautiful women mouth in a manga style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A restaurant background in a anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A talk button with a buble and a word 'talk'. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A ta dialogue text buble in anime style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.