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Update score every 2 second
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add a background фон below the background небо
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add background небо
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add background фон
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add background фон
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when you die, the glasses in the upper right corner of the screen are not displayed
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when you die, the glasses in the upper right corner of the screen are not displayed
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When you die, the glasses in the upper right corner of the screen are displayed
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show the points scored after death in the center of the screen
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obstacles rotate counterclockwise
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Add background "sky and sea"
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the obstacle rotates counterclockwise
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При смерте, указывать количество очков в центре экрана
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в правом верхнем углу добавить счетчик баллов, который каждую секунду увеличивает счет на 1, начинается с 0
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new obstacles appear every second
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Add an obstacle to the right side of the screen
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/****
* Classes
****/
// Assets will be automatically created based on usage in the code.
// Bird class
var Bird = Container.expand(function () {
var self = Container.call(this);
var birdGraphics = self.attachAsset('bird', {
anchorX: 0.5,
anchorY: 0.5
});
self.speedY = 5;
self.flyUp = false;
self.move = function () {
// Bird falls down
self.y += self.speedY;
// If bird is flying up, decrease its y position
if (self.flyUp) {
self.speedY -= 10;
if (self.speedY <= -10) {
self.flyUp = false;
}
} else {
self.speedY += 10;
if (self.speedY > 300) {
self.speedY = 300;
}
}
};
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB // Light blue background to simulate sky
});
/****
* Game Code
****/
var bird = game.addChild(new Bird());
bird.x = 350; // Start in the middle of the screen horizontally
bird.y = 1366; // Start in the middle of the screen vertically
// Add touch event listener to make bird move up and down smoothly
game.on('down', function (obj) {
bird.flyUp = true;
});
LK.on('tick', function () {
bird.move();
// Check if bird has fallen off the screen or risen above the screen
if (bird.y > 2732 || bird.y < 0) {
// Flash screen red for 1 second (1000ms) to show game over.
LK.effects.flashScreen(0xff0000, 1000);
// Show game over. The game will be automatically paused while game over is showing.
LK.showGameOver();
}
});
// Initialize bird and obstacles
// Yellow bird
// Brown obstacles
голубое небо, горизонт и зеленое поле. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Мультяшный квадратный сюрикен. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
button leaderboards. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.