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Please fix the bug: 'Script error.' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 325
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Implement 1-3
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Please fix the bug: 'Script error.' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 325
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Implement 1
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I still only see score…
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Now i only see the score
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Now how can i make the hud readable, currently its all displayed one over the other and at diffrent sizes, i want it to be in the top right of the screan neatly one on top of the other
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Please double check the entire code and update it to adhere to the guidlines
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Please fix the bug: 'ReferenceError: Can't find variable: drops' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 281
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Please fix the bug: 'ReferenceError: Can't find variable: drops' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 281
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Please fix the bug: 'ReferenceError: Can't find variable: stars' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 281
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Please fix the bug: 'ReferenceError: Can't find variable: stars' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 281
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Stack each above one another in an even stack with the same size
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Please fix the bug: 'ReferenceError: Can't find variable: drops' in or related to this line: 'hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());' Line Number: 281
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Please fix the bug: 'ReferenceError: Can't find variable: dayCounterTxt' in or related to this line: 'dayCounterTxt.setText('Day: ' + currentDay);' Line Number: 281
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Create a single hud to display the stars drops day and score counters
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start by verifying that the day counter increments correctly in response to the game's tick count, then ensure that the display text for the counter is updated each time the counter changes.
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Creat a new counter that displays what day were on in the game underneath score
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Please fix the bug: 'ReferenceError: Can't find variable: spawnWaterDroplet' in or related to this line: 'spawnWaterDroplet.frequency = Math.floor(spawnWaterDroplet.frequency * 0.9);' Line Number: 276
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1. unlimited days, days progress as 24 seconds in the game, each day descending assets increase at an exponential rate, assets will also increase in frequency by 10 percent each day.
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How can i make this game better, i want to add levels aka days
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I want the player asset to face flip the direction its facing when clicked
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Make sure the player rotates when clicked
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Now 4
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Now 3
===================================================================
--- original.js
+++ change.js
@@ -229,8 +229,40 @@
* Game Code
****/
// Initialize stars score to track the number of bad water droplets collected
// Global variables to track the current day and time since the last day change
+var starsText = new Text2('Stars: 0', {
+ size: 30,
+ fill: "#ffffff",
+ font: "'GillSans-Bold',Impact,'Arial Black',Tahoma",
+ x: 2048 - 10,
+ y: 10
+});
+LK.gui.top.addChild(starsText);
+var dropsText = new Text2('Drops: 0', {
+ size: 30,
+ fill: "#ffffff",
+ font: "'GillSans-Bold',Impact,'Arial Black',Tahoma",
+ x: 2048 - 10,
+ y: 50
+});
+LK.gui.top.addChild(dropsText);
+var dayText = new Text2('Day: 1', {
+ size: 30,
+ fill: "#ffffff",
+ font: "'GillSans-Bold',Impact,'Arial Black',Tahoma",
+ x: 2048 - 10,
+ y: 90
+});
+LK.gui.top.addChild(dayText);
+var scoreText = new Text2('Score: 0', {
+ size: 30,
+ fill: "#ffffff",
+ font: "'GillSans-Bold',Impact,'Arial Black',Tahoma",
+ x: 2048 - 10,
+ y: 130
+});
+LK.gui.top.addChild(scoreText);
var currentDay = 1;
var timeSinceLastDay = 0;
var dayDurationTicks = 24 * 60; // 24 seconds, assuming 60FPS
// Function to update the day and adjust game difficulty
@@ -249,9 +281,8 @@
}
// Call updateDay function every tick
LK.on('tick', function () {
updateDay();
- hudText.setText('Stars: ' + stars + ' | Drops: ' + drops + ' | Day: ' + currentDay + ' | Score: ' + LK.getScore());
});
var hudCounters = {
stars: 0,
drops: 0,
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