User prompt
Dissconnect the bad droplets and droplets from their input on the main score board
User prompt
Create 2 new collector assets, one on the left titled bad collector and one on the right called collector
User prompt
Make sure it counts the number of waterdroplets and displays it
User prompt
Lower it below the star display
User prompt
Place it below the star score
User prompt
Now add a simmiler score counter for the droplets named “Drops”
User prompt
Make sure it counts the number of bad droplets and displays it
User prompt
Rename the text of score to “Drops”
User prompt
Rename it stars
User prompt
Position this new score on the left top in line with the other score
User prompt
Make another score indicating the number of badwaterdroplets collected
User prompt
Please fix the bug: 'Script error.' in or related to this line: 'badDropletsScoreTxt.y = scoreTxt.height + 20;' Line Number: 196
User prompt
Create an aditional scoreboard that reflects the number of badwaterdroplets collected
User prompt
I want to add something to the game, place an asset on the left and right side of the screen at the same level of the player
User prompt
Now 6
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Now please do 5
User prompt
Now implement 4
User prompt
Please fix the bug: 'Script error.' in or related to this line: 'LK.clearInterval(spawnInterval);' Line Number: 270
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Fix number 4 and 5
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Now lets fix 3
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Fix 1 and 2
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The left side of the screen is too large, please make sure the player cant leave the screen fully on the left and has more equil room to move almost entirely off screen on the right as well
User prompt
Try onece agiain to expand the players movement to the right but not compleatly leave the screen
User prompt
Make sure this happens on the right side as well
User prompt
Expand the area the player can move to the sides beyond the screen but not all the way out of view
===================================================================
--- original.js
+++ change.js
@@ -362,9 +362,8 @@
dropsScoreTxt.setText('Drops: ' + drops); // Update the drops score display
} else {
// Decrease score by 5 for bad watermelons
if (droplet instanceof BadWaterDroplet) {
- score -= 2;
stars += 1; // Increment stars count when a bad water droplet is collected
starsScoreTxt.setText('Stars: ' + stars); // Update the stars score display
} else if (watermelon instanceof BadWatermelon) {
score -= 5;
8 bit watermelon slice no shadows. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Punk rock
8 bit moon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
8 bit sun solar flare. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
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Add a lake
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