User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading '0')' in or related to this line: 'if (player.intersects(hoop)) {' Line Number: 203
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading '0')' in or related to this line: 'if (player.intersects(hoop)) {' Line Number: 203
User prompt
Please fix the bug: 'ReferenceError: fish is not defined' in or related to this line: 'if (player.intersects(hoop)) {' Line Number: 203
User prompt
the hoop should not explode but dispear when it touches the bord
User prompt
can you show the bird
User prompt
attend encore un peu avant de tourner le bg
User prompt
do that the bg move slowly to the left
User prompt
show the bird
User prompt
bug : i don't see the bird
User prompt
améliore le jeu
User prompt
améliore le jeu
User prompt
add 3 to score when the cat touches the fish
User prompt
bug : i don't see the fish
User prompt
show the fish in the game
User prompt
Please fix the bug: 'ReferenceError: fish is not defined' in or related to this line: 'if (player.intersects(hoop)) {' Line Number: 201
User prompt
do the same code of the hoop for the fish
User prompt
add a fish class
User prompt
create a pixel art effect to the hoop when the cat touch it
User prompt
Please fix the bug: 'TypeError: LK.Shape is not a constructor' in or related to this line: 'var pixel = new LK.Shape('box', {' Line Number: 196
User prompt
create a pixel art effect to the hoop when the cat touch it
User prompt
create spikes evry 2 sec
User prompt
create a spike evry 1 sec
User prompt
do the cat jump higher
User prompt
do the cat jump higher
User prompt
no not slower, lower
===================================================================
--- original.js
+++ change.js
@@ -184,9 +184,9 @@
for (var j = game.hoops.length - 1; j >= 0; j--) {
var hoop = game.hoops[j];
hoop.move();
// Check collision with player and increase score or create effects
- if (player.intersects(hoop)) {
+ if (hoop && player.intersects(hoop)) {
LK.setScore(LK.getScore() + 1);
// Create a pixel art effect when the cat touches the hoop
var pixelEffectHoop = new Explosion(); // Reusing Explosion class for pixel effect
pixelEffectHoop.x = hoop.x;
explosion frame. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
explosion frame. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
make the cat happy
make his mouth pink
delete grass
delete what is selected
make clouds similar of color of the sky, i mean dark purple and don't make it too visible