User prompt
make the happy cat at the same 'x' and 'y' of playeur
User prompt
create happy cat class
User prompt
make happycat always follow playeur
User prompt
fait apparaitre les oiseau au meme y
User prompt
stop changing y of bird
User prompt
stop move y of bird
Code edit (2 edits merged)
Please save this source code
User prompt
animate birds by alterning between asset bird and bird2
User prompt
add asset bird2
User prompt
Please fix the bug: 'Uncaught TypeError: self.removeAllChildren is not a function' in or related to this line: 'self.removeAllChildren(); // Remove current bird asset' Line Number: 28
User prompt
Please fix the bug: 'Uncaught TypeError: self.detachAllAssets is not a function' in or related to this line: 'self.detachAllAssets(); // Remove current bird asset' Line Number: 28
User prompt
animate birds by alterning between asset bird and bird2
Code edit (1 edits merged)
Please save this source code
User prompt
fait que les oiseaux soient indépendants des obstacles.
User prompt
traite l'intersection avec les oiseaux séparément des obstacles.
User prompt
Corrige le code pour que quand on touche un oiseau il explose et le score augmente de 1.
User prompt
Ajoute des commentaires en français partout
User prompt
Increase score by 1 when cat touches a bird
User prompt
add 1 to score when cat touches a bird
User prompt
Show explosion on bird when cat touches a bird
User prompt
destroy the cat when it touches a spike
User prompt
montre les explosions sur l'oiseau quand le chat touche un oiseau
User prompt
montre les explosions sur le chat quand il touche un obstacle
Code edit (3 edits merged)
Please save this source code
User prompt
Add 1 to score when the cat touches a bird
===================================================================
--- original.js
+++ change.js
@@ -207,10 +207,10 @@
anchorX: 0.5,
anchorY: 0.5
});
LK.on('tick', function () {
- happycat.x = player.x + 100; // happycat follows behind the player
- happycat.y = player.y;
+ happycat.x = player.x; // HappyCat follows at the same x coordinate as the player
+ happycat.y = player.y; // HappyCat follows at the same y coordinate as the player
scoreDisplay.setText(LK.getScore().toString()); // Update the score display every tick with the current score
});
// Initialize player
var player = game.addChild(new Player());
explosion frame. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
explosion frame. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
make the cat happy
make his mouth pink
delete grass
delete what is selected
make clouds similar of color of the sky, i mean dark purple and don't make it too visible