===================================================================
--- original.js
+++ change.js
@@ -12,10 +12,10 @@
self.speedX = 0;
self.speedY = 0;
self.isMoving = false;
self.launch = function (speedX, speedY) {
- self.speedX = speedX;
- self.speedY = speedY;
+ self.speedX = speedX * 0.9; // Add salt to the basketball to make it harder to shoot
+ self.speedY = speedY * 0.9; // Add salt to the basketball to make it harder to shoot
self.isMoving = true;
};
self.update = function () {
if (self.isMoving) {
@@ -57,9 +57,9 @@
****/
var ball = game.addChild(new Ball());
ball.reset();
var hoop = game.addChild(new Hoop());
-hoop.setPosition(game.width / 2, 300); // Position the hoop at the top center
+hoop.setPosition(game.width / 2, 1024); // Position the hoop at the top center
var score = 0;
var scoreTxt = new Text2(score.toString(), {
size: 150,
fill: "#ffffff"