User prompt
Level süresini tüm koddan kaldır
User prompt
balıklar vurulunca vurulan balığın bir kenarında kazanılan puan yazsın
User prompt
Arkaplan değişme süresini uzat
User prompt
Reloading süresini 3 saniye yap
User prompt
arkaplan sürelerini uzat
User prompt
tüm arkaplanların çözünürlüğünü artır ve ekrana sığacak şekilde ayarla
User prompt
Her arkaplan en az 3 dakika görünmeli
User prompt
Daha da uzat
User prompt
Daha da uzat
User prompt
arkaplan değişme süresi uzat
User prompt
arkaplan değişim süresini biraz uzat
User prompt
arkaplan resimleri random olarak değişsin
User prompt
Maalesef balıkların boyutları hala aynı. büyütemedein yani
User prompt
balıkların boyunu artır
User prompt
backgorund2 olsun
User prompt
hep aynı bakgroun dolsun
User prompt
background değiştirme ile ilgli tüm fonksiyonları koddan kaldır
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'var randomIndex = Math.floor(Math.random() * backgrounds.length);' Line Number: 372
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'var randomIndex = Math.floor(Math.random() * backgrounds.length);' Line Number: 371
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading '0')' in or related to this line: 'var newBackground = game.attachAsset(backgrounds[randomIndex], {' Line Number: 373
Code edit (1 edits merged)
Please save this source code
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'var randomIndex = Math.floor(Math.random() * backgrounds.length);' Line Number: 371
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'var randomIndex = Math.floor(Math.random() * backgrounds.length);' Line Number: 372
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'var randomIndex = Math.floor(Math.random() * backgrounds.length);' Line Number: 371
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'length')' in or related to this line: 'var randomIndex = Math.floor(Math.random() * backgrounds.length);' Line Number: 371
===================================================================
--- original.js
+++ change.js
@@ -335,18 +335,8 @@
console.log("Restart button displayed");
}
// Initialize variables
var backgrounds = ['background', 'background2', 'background3']; // Initialize backgrounds array
-var timerTxt = new Text2('Time: 300', {
- size: 80,
- fill: 0xFFFFFF,
- font: "'Bubbleboddy Neue Trial Regular', Impact, 'Arial Black', Tahoma"
-});
-timerTxt.anchor.set(0.5, 0);
-timerTxt.y = 200; // Position below the bullet count
-LK.gui.top.addChild(timerTxt);
-var levelTime = 300; // Set default level time to 300 seconds (5 minutes)
-var timeRemaining = levelTime; // Initialize time remaining
var initialBackground = LK.getAsset('background2', {
anchorX: 0.5,
anchorY: 0.5,
scaleX: 2048 / 4096,
@@ -402,9 +392,8 @@
}
}, 1000);
// Function to start a new level
function startLevel() {
- timeRemaining = levelTime; // Reset the timer for the new level
// Randomly select a background from the backgrounds array
var randomBackground = backgrounds[Math.floor(Math.random() * backgrounds.length)];
LK.setTimeout(function () {
// Logic to change background after a longer duration
@@ -501,17 +490,8 @@
game.update = function () {
fishArray.forEach(function (fish, index) {
return fish.update();
});
- // Update the timer every second
- if (LK.ticks % 60 === 0) {
- timeRemaining--;
- timerTxt.setText('Time: ' + timeRemaining);
- if (timeRemaining <= 0) {
- // Handle level time expiration, e.g., end level or game over
- console.log("Level time expired");
- }
- }
game.children.forEach(function (child) {
if (child instanceof Spear || child instanceof Bullet) {
child.update();
// Check for collision with fish
Red pot fish. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
spear. No background. Transparent background. Blank background. No shadows. 2d. In-Game asset. flat
palyaço balığı. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
japon balığı. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Guppy fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
undersea olants rocks etc but no fish. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.