Code edit (1 edits merged)
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HATALARI DÜZELT
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Please fix the bug: 'TypeError: LK.showNotification is not a function' in or related to this line: 'LK.showNotification({' Line Number: 240
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Please fix the bug: 'TypeError: LK.showMessage is not a function' in or related to this line: 'LK.showMessage({' Line Number: 240
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The code you made is wrong. When the player reaches 20 points, it gives a game over message. Fix it and give a message saying congratulations, you have passed to level 2.
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When the player reaches 20 points, the game stops and the message "Congratulations, you have passed to level 2" appears on the screen, and the player starts the game from the beginning with a different vehicle, numbered 2.
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When the player reaches 20 points, the game stops and the message "Congratulations, you have passed to level 2" appears on the screen and the player starts the game from the beginning with a different vehicle numbered 2.
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When the player reaches 20 points, he moves to car number 2.
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Add score to the top of the game screen, increase 1 point each time you pass a corner.
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skoru yanlış tutuyorsun viraj geçildiğinde oyun ekranında en üstte 1 arttır
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add score up increase by 1 each time corner is passed.
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Remove the text that appears on the top right of the screen while playing the game.
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yaptığın değişklikleri geri al
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Please fix the bug: 'ReferenceError: notificationText is not defined' in or related to this line: 'notificationText.setText(getRandomNotificationText());' Line Number: 237
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(score.toString());' Line Number: 226
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Please fix the bug: 'ReferenceError: notificationText is not defined' in or related to this line: 'notificationText.setText(getRandomNotificationText());' Line Number: 232
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(score.toString());' Line Number: 226
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Remove the text that appears on the screen while the game is being played.
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Please fix the bug: 'ReferenceError: notificationText is not defined' in or related to this line: 'notificationText.setText(getRandomNotificationText());' Line Number: 232
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Please fix the bug: 'ReferenceError: scoreText is not defined' in or related to this line: 'scoreText.setText(score.toString());' Line Number: 226
===================================================================
--- original.js
+++ change.js
@@ -182,9 +182,8 @@
driver.y = 1800;
var isGameOver = false;
var score = 0;
var closestSegment = null;
-var carNumber = 1;
game.on('down', function (x, y, obj) {
car.changeDirection();
});
LK.on('tick', function () {
@@ -220,27 +219,8 @@
score++;
LK.setScore(score); // Update the score using LK's setScore method
scoreText.setText(LK.getScore()); // Update the score text
car.ORIGINAL_SPEED += 0.1;
- if (score == 20) {
- carNumber = 2;
- // Display level up message
- LK.showGameOver({
- title: 'Congratulations, you have passed to level 2',
- buttonText: 'Continue',
- callback: function callback() {
- // Change the car here
- car.attachAsset('car2', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- // Reset the score
- score = 0;
- LK.setScore(score);
- scoreText.setText(LK.getScore());
- }
- });
- }
}
if (!carIsOnRoad) {
LK.showGameOver({
title: 'Oyun Bitti',
DeLorean car, seen from behind Top down, gta2, Single Game Texture. In-game asset. 2d. Empty background. High contrast. No shadows. isometric. Use modified car with turkish flag.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Draw a man in a colorful image with a toothpick in his mouth and behind the steering wheel.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.