===================================================================
--- original.js
+++ change.js
@@ -119,9 +119,8 @@
var segment = roadContainer.attachAsset('roadSegment', {
anchorX: 0.5
});
segment.width = segmentWidth;
- segmentWidth = Math.max(350, segmentWidth - 15);
segment.height = i === 1 ? 3000 : Math.floor(Math.random() * (4000 - 1200 + 1)) + 1200;
segment.rotation = zigzag ? -Math.PI - Math.PI / 4 : -Math.PI + Math.PI / 4;
segment.y = currentY;
segment.x = currentX;
@@ -155,9 +154,9 @@
var mainContainer = game.addChild(new Container());
var roadContainer = mainContainer.addChild(new Container());
var roadSegments = [];
var segmentLength = Math.floor(Math.random() * (1000 - 200 + 1)) + 200;
-var segmentWidth = 1200;
+var segmentWidth = 800;
var currentX = 2048 / 2;
var currentY = 2732 / 2;
var zigzag = true;
for (var i = 1; i <= 15; i++) {