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Please fix the bug: 'TypeError: player.getBounds(...).intersects is not a function' in or related to this line: 'if ((child === obstacle1 || child === obstacle2) && player.getBounds().intersects(child.getBounds())) {' Line Number: 586
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пересечение игрока и obstacle происходит в области изображения, а не объектов
Code edit (7 edits merged)
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добавить obstacle2 по аналогии с obstacle1
Code edit (1 edits merged)
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при сталкновении obstacle1 с игроком game over
Code edit (1 edits merged)
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добавить изображение obstacle1 в середину экрана
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Please fix the bug: 'ReferenceError: Can't find variable: prepImages' in or related to this line: 'if (prepImages.includes(child.assetId) || prepFImages.includes(child.assetId)) {' Line Number: 570
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удалить код связанный с prep
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Please fix the bug: 'ReferenceError: prepImages is not defined' in or related to this line: 'if (prepImages.includes(child.assetId)) {' Line Number: 570
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удалить код связанный с prep
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Please fix the bug: 'Timeout.tick error: Cannot read properties of undefined (reading 'length')' in or related to this line: 'prep = game.addChild(LK.getAsset(allImages[randomIndex], {' Line Number: 396
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удалить изображения Prep1', 'Prep2', 'Prep3', 'Prep4', 'Prep5', 'Prep6' и prepf1 prepf2 prepf3
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удалить объекты prep
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добавить пересечение между player и prep
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удалить все prep и prepf
Code edit (2 edits merged)
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нет, нужно добавить задержку между переключением клавиш топ и бот
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добавить делей 01 секунду между buttons top и bot
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сделай так, чтобы нельзя было быстро нажать кнопку топ, а за ней быстро нажать кнопку bot
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'startsWith')' in or related to this line: 'if (child.lastWasIntersecting === false && player.intersects(child) && (child.id.startsWith('Prep') || child.id.startsWith('Prepf'))) {' Line Number: 625
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сделай столкновения с Prep и игрок
===================================================================
--- original.js
+++ change.js
@@ -170,11 +170,18 @@
var obstacle1 = game.addChild(LK.getAsset('obstacle1', {
anchorX: 0.5,
anchorY: 0.5
}));
-obstacle1.x = 2048; // Center image horizontally
-obstacle1.y = 2732 / 2 - 300; // Center image vertically
+obstacle1.x = 2140; // Center image horizontally
+obstacle1.y = 2732 / 2 + 420; // Center image vertically
obstacle1.rotation = Math.PI / 9;
+var obstacle2 = game.addChild(LK.getAsset('obstacle2', {
+ anchorX: 0.5,
+ anchorY: 0.5
+}));
+obstacle2.x = 1800; // Position obstacle2 horizontally
+obstacle2.y = 2732 / 2 + 300; // Position obstacle2 vertically
+obstacle2.rotation = Math.PI / 9;
var monetka; // Declare monetka variable
// Function to create Monetka image at a random height
function createMonetka() {
monetka = game.addChild(LK.getAsset('Monetka', {
@@ -551,10 +558,10 @@
LK.setScore(LK.getScore() + 1); // Increase score by 1
scoreText.setText(LK.getScore().toString()); // Update score display
return;
}
- if (child === obstacle1 && player.intersects(obstacle1)) {
- LK.showGameOver(); // Trigger game over when player collides with obstacle1
+ if (child === obstacle1 && player.intersects(obstacle1) || child === obstacle2 && player.intersects(obstacle2)) {
+ LK.showGameOver(); // Trigger game over when player collides with obstacle1 or obstacle2
return;
}
// Removed code related to undefined prepImages and prepFImages variables
if (child.lastWasIntersecting === undefined) {
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text: New Record! Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows