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Изменит цвет фона на 361E10
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Измерит цвет фона на DAEAFF
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Разделить background color на две части верхнюю и нижнюю
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Опустить вниз на 800
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Добавить отдельный элемент fon_snizu
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Добавить задний фон fon_snizu в нижнюю часть экрана
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подвинуть кнопку TOP на 50 пикселей вверх
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Please fix the bug: 'ReferenceError: uskorenie is not defined' in or related to this line: 'if (child !== player && child !== buttonTop && child !== buttonBot && child !== uskorenie) {' Line Number: 245
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удалить картинку Uskorenie
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добавить прыжок
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удалить все анимации с плагином TWEEN и сам плагин удалить ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Поменяй фон на серый
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Please fix the bug: 'Timeout.tick error: tween is not defined' in or related to this line: 'tween(ball, {' Line Number: 168 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'Timeout.tick error: tween is not defined' in or related to this line: 'tween(ball, {' Line Number: 168 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'Timeout.tick error: tween is not defined' in or related to this line: 'tween(ball, {' Line Number: 168 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Исправить ошибку, когда картинка Uskorenie не летит в верхний левый угол
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Картинка ускорение летит со скорость 10
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Картинка Uskorenie летит в левый верхний угол
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Please fix the bug: 'Timeout.tick error: The supplied index is out of bounds' in or related to this line: 'game.setChildIndex(uskorenie, game.children.length - 10); // Ensure Uskorenie is on top' Line Number: 172
===================================================================
--- original.js
+++ change.js
@@ -218,9 +218,9 @@
}, 2000);
// Add BUTTON_TOP to the game
var buttonTop = game.addChild(new ButtonTop());
buttonTop.x = 2048 - buttonTop.width / 2 - 20; // Position buttonTop 20 units to the left of the right edge of the screen
-buttonTop.y = 2732 - buttonTop.height / 2 - 320; // Position buttonTop 320 units above the bottom edge of the screen
+buttonTop.y = 2732 - buttonTop.height / 2 - 370; // Position buttonTop 370 units above the bottom edge of the screen
// Add BUTTON_BOT to the game
var buttonBot = game.addChild(new ButtonBot());
buttonBot.x = 2048 - buttonBot.width / 2 - 20; // Position buttonBot 20 units to the left of the right edge of the screen
buttonBot.y = 2732 - buttonBot.height / 2 - 20; // Position buttonBot 20 units above the bottom edge of the screen
создать мультяшного сидячего персонажа. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
snowball. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
белая стрелочка вниз. Ровная. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Алмаз, мультяшный. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Скелет дракона. Мультяшный. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Ufo (летающая тарелка). Мультяшная. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Пингвин в снегу. Мультяшный. Головой в снегу. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Мультяшный рыбак зимой сидит рыбачит. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Человек летит на параплане. Мультяшный. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Куст в снегу мультяшный. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Дирижабль, мультяшный. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Рука белая. Иконка. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Монетка золотая мультяшная. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
снежинка. мультяшная. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
text: New Record! Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows