Code edit (2 edits merged)
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create a new global: maxGenerators = 2; in GeneratorButton take an index ; force it between 0 and maxGenerators; use it for the generatorAsset
Code edit (7 edits merged)
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Please fix the bug: 'Cannot read properties of undefined (reading 'generatorButtons')' in or related to this line: 'if (self === rightBoard.generatorButtons[0]) {' Line Number: 233
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Please fix the bug: 'Cannot read properties of undefined (reading 'generatorButtons')' in or related to this line: 'if (self === rightBoard.generatorButtons[0]) {' Line Number: 233
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add asset generator_1 in 1st generatorButton
Code edit (1 edits merged)
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Code edit (3 edits merged)
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add a list of generatorButton inside rightBoard
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create a new class generator button
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add a RightBoard instance to foreground container
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create a class for rightBoard
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call changeBackground after an explosion
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in self.changeBackground, use tween to make transition between old and new bg (fade-out & fade-in) ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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in Background, create a list of asset background_0 to background_9 all not visible; use that list in changeBackground()
Code edit (4 edits merged)
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in Background, add a function changeBackground(index)
Code edit (1 edits merged)
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also add a screen flash on explosion
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add a new function shakeMiddleground that shakes only middlegroundContainer ↪💡 Consider importing and using the following plugins: @upit/tween.v1
Code edit (14 edits merged)
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use a Background instance for the background
===================================================================
--- original.js
+++ change.js
@@ -141,18 +141,18 @@
log("Down event triggered on BigHeart");
shakeMiddleground();
};
});
-var GeneratorButton = Container.expand(function () {
+var GeneratorButton = Container.expand(function (index) {
var self = Container.call(this);
// Attach a button asset to the class
var buttonGraphics = self.attachAsset('generatorButton', {
anchorX: 0.5,
anchorY: 0.5
});
// Ensure rightBoard is initialized before accessing its properties
- var index = Math.min(Math.max(0, self.index), maxGenerators);
- var generatorAsset = self.attachAsset('generator_' + index, {
+ self.index = Math.min(Math.max(0, index), maxGenerators);
+ var generatorAsset = self.attachAsset('generator_' + self.index, {
anchorX: 0.5,
anchorY: 0.5
});
// Position the button at the center of the screen
a big lovely heart
a big stone heart
a big used copper heart
face view of a big bronze heart
face view of a big silver heart
Big shining gold heart verly slightly ornate. face view.
Big precious shiny porcelain heart slightly ornate. face view.
Large precious heart in mother-of-pearl, lightly ornate. Front view.
Large heart in precious ruby, very lightly decorated. Front view.
The most precious large heart in diamond, Front view.
clean pink enamel board witha very thin border