User prompt
not working, you're teleporting the pumpkin to bluepumpkin01's initial coordinates for bluepumpkin02 and thats not good
User prompt
fix it
User prompt
again, you're not doing it correctly, stage01 blue pumpkin should be different than stage02 blue pumpkin, etc..
User prompt
its not working, you're re-using the same coordinates everytime
User prompt
the original position is not the same for all the bluepumpkins adjust them accordingly
User prompt
make it move towards the center from where the pumpkin was found
User prompt
rather than a teleportation can you make it move towards the center
User prompt
don't change to the next stage until the pumpkin is destroyed
User prompt
destroy it after two seconds
User prompt
its not working, its endlessly scaling
User prompt
destroy it after 2 seconds
User prompt
the pumpkin created in the center of the playspace doesn't get destroyed correctly
User prompt
the destroy is not working
User prompt
make sure to destroy it before changing stages
User prompt
its not scaling at all, its not working
User prompt
the scaling effect is not working, make sure to use the update class
User prompt
the scaling effect is really not obvious, can you exagerate it
User prompt
add a scaling effect to the animation,
User prompt
remember to destroy the bluepumpkin before initiating the teleport to center screen effect
User prompt
Please fix the bug: 'Uncaught ReferenceError: obj is not defined' in or related to this line: 'var pumpkin = obj; // Use the pressed pumpkin object' Line Number: 62
User prompt
Please fix the bug: 'Uncaught ReferenceError: obj is not defined' in or related to this line: 'var pumpkin = obj; // Use the pressed pumpkin object' Line Number: 62
User prompt
Please fix the bug: 'Uncaught ReferenceError: obj is not defined' in or related to this line: 'var pumpkin = obj; // Use the pressed pumpkin object' Line Number: 62
User prompt
remove the teleport to center and instead animate the pumpkin that was pressed
User prompt
the animatepumpkin is not very interesting, rather than teleporting the pumpkin, how about the pumpkin that is pressed scales up and down and rotates a bit
User prompt
add the function animatepumpkin to all bluepumpkin as the first thing executing in the sequence, and add a 2 seconds delay before executing the rest
===================================================================
--- original.js
+++ change.js
@@ -14,10 +14,52 @@
var pumpkin = LK.getAsset('Stage01BluePumpkin', {
anchorX: 0.5,
anchorY: 0.5
});
- pumpkin.x = stage01BluePumpkin.x; // Start from the original pumpkin position
- pumpkin.y = stage01BluePumpkin.y; // Start from the original pumpkin position
+ // Determine the original position based on the current stage
+ var originalX, originalY;
+ if (stage01BluePumpkin) {
+ originalX = stage01BluePumpkin.x;
+ originalY = stage01BluePumpkin.y;
+ } else if (stage02BluePumpkin) {
+ originalX = stage02BluePumpkin.x;
+ originalY = stage02BluePumpkin.y;
+ } else if (stage03BluePumpkin) {
+ originalX = stage03BluePumpkin.x;
+ originalY = stage03BluePumpkin.y;
+ } else if (stage04BluePumpkin) {
+ originalX = stage04BluePumpkin.x;
+ originalY = stage04BluePumpkin.y;
+ } else if (stage05BluePumpkin) {
+ originalX = stage05BluePumpkin.x;
+ originalY = stage05BluePumpkin.y;
+ } else if (stage06BluePumpkin) {
+ originalX = stage06BluePumpkin.x;
+ originalY = stage06BluePumpkin.y;
+ } else if (stage07BluePumpkin) {
+ originalX = stage07BluePumpkin.x;
+ originalY = stage07BluePumpkin.y;
+ } else if (stage08BluePumpkin) {
+ originalX = stage08BluePumpkin.x;
+ originalY = stage08BluePumpkin.y;
+ } else if (stage09BluePumpkin) {
+ originalX = stage09BluePumpkin.x;
+ originalY = stage09BluePumpkin.y;
+ } else if (stage10BluePumpkin) {
+ originalX = stage10BluePumpkin.x;
+ originalY = stage10BluePumpkin.y;
+ } else if (stage11BluePumpkin) {
+ originalX = stage11BluePumpkin.x;
+ originalY = stage11BluePumpkin.y;
+ } else if (stage12BluePumpkin) {
+ originalX = stage12BluePumpkin.x;
+ originalY = stage12BluePumpkin.y;
+ } else if (stage13BluePumpkin) {
+ originalX = stage13BluePumpkin.x;
+ originalY = stage13BluePumpkin.y;
+ }
+ pumpkin.x = originalX; // Start from the original pumpkin position
+ pumpkin.y = originalY; // Start from the original pumpkin position
game.addChild(pumpkin);
var scaleDirection = 1;
var scaleSpeed = 0.05; // Further increased speed for more dynamic effect
var maxScale = 2.0; // Further increased max scale for more noticeable effect
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
yellow star. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
cartoon old splintered wood background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
demon goat staring. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
dark cartoon cloudy skies high quality background make it simple and minimalistic.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
demon dog staring. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish lake environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish lake environment. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
scary demon staring. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment filled with pumpkins. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween filled with pumpkins. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Generate a high quality cartoon background Halloween image on a black canvas similar to the format of where is waldo with a hellish environment filled with pumpkins. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
an orange halloween pumpkin with glasses Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
button that says relax in orange, black outline of the letters. high contrast. has a pumpkin on it Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
button that says race in orange, black outline of the letters. high contrast. has a pumpkin on it square button with rounded corners Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows. png background
coming soon letters in white. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Round Black Ellipse with a Transparent Hole in the Middle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.