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Make maze1 the background in the first level1
Code edit (1 edits merged)
Please save this source code
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Please fix the bug: 'ReferenceError: player is not defined' in or related to this line: 'if (player.intersects(wall1a) || player.intersects(wall1b) || player.intersects(wall1c) || player.intersects(wall1d)) {' Line Number: 102
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Please fix the bug: 'ReferenceError: player is not defined' in or related to this line: 'if (player.intersects(wall1a) || player.intersects(wall1b) || player.intersects(wall1c) || player.intersects(wall1d)) {' Line Number: 102
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Fix the game
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Remove second player and reposition the first player again in the bottom middle .
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Make the respawning of wall1 random with random shapes from anywhere on the side.
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Increase speed of walls for each level
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Make the wall2 small and increase the respawning of it in level 2.
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Add game over to the game if player touch any wall in any level trigger game over.
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If player touch gate in level2 teleport it to level3 so on
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Add collision to wall2-10
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Add collision to gate in level2
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Add collision to gate in each level
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Add player to other levels
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Increase speed of the player
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Make it move when click not teleport to the point
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Increase speed of player
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Don't move player to level 2 teleport it to level 2 when touch the gate in level 1
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If player touch the gate in level1 go to level2 so on till level10
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'width')' in or related to this line: 'gate.x = Math.random() * (2048 - gate.width) + gate.width / 2;' Line Number: 648
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Please fix the bug: 'TypeError: currentLevel.getChildByName is not a function' in or related to this line: 'var gate = currentLevel.getChildByName('gate'); // Retrieve the gate by name' Line Number: 647
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Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'width')' in or related to this line: 'gate.x = Math.random() * (2048 - gate.width) + gate.width / 2;' Line Number: 648
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Please fix the bug: 'ReferenceError: gate is not defined' in or related to this line: 'gate.x = Math.random() * (2048 - gate.width) + gate.width / 2;' Line Number: 646
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If player touch the gate go to the next level
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 }); /**** * Game Code ****/ var background = game.addChild(LK.getAsset('maze1', { anchorX: 0.5, anchorY: 0.5, x: 2048 / 2, y: 2732 / 2 }));
===================================================================
--- original.js
+++ change.js
@@ -1,6 +1,16 @@
-/****
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
backgroundColor: 0x000000
-});
\ No newline at end of file
+});
+
+/****
+* Game Code
+****/
+var background = game.addChild(LK.getAsset('maze1', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: 2048 / 2,
+ y: 2732 / 2
+}));
\ No newline at end of file