User prompt
Please fix the bug: 'Uncaught TypeError: self.detachAsset is not a function' in or related to this line: 'self.detachAsset(balloonGraphics);' Line Number: 61
User prompt
Use the PoppedBallon image when a balloon is popped.
User prompt
Make the PopSound sound play when a balloon is popped
User prompt
Create an image for the background
User prompt
Make the balloons appear with different speeds
User prompt
Increase the minimum and maximum size of balloons
User prompt
Make the balloons appear in different sizes
User prompt
Make the balloons unable to leave the screen
Initial prompt
Pop the balloons
/**** * Classes ****/ //<Assets used in the game will automatically appear here> //<Write imports for supported plugins here> // Balloon class to represent each balloon in the game var Balloon = Container.expand(function () { var self = Container.call(this); // Randomly choose a color for the balloon var colors = [0xff0000, 0x00ff00, 0x0000ff, 0xffff00, 0xff00ff, 0x00ffff]; var color = colors[Math.floor(Math.random() * colors.length)]; // Create and attach balloon asset // Randomly choose a size for the balloon var sizes = [75, 100, 125, 150, 175, 200]; var size = sizes[Math.floor(Math.random() * sizes.length)]; var balloonGraphics = self.attachAsset('balloon', { color: color, shape: 'ellipse', width: size, height: size, anchorX: 0.5, anchorY: 0.5 }); // Set initial speed and direction self.speed = Math.random() * 4 + 1; // Increase the range of speed to make balloons appear with different speeds self.direction = Math.random() > 0.5 ? 1 : -1; // Update function to move the balloon self.update = function () { self.y -= self.speed; self.x += self.direction * 0.5; // Prevent balloon from leaving the screen horizontally if (self.x < 0) { self.x = 0; self.direction = 1; } else if (self.x > 2048) { self.x = 2048; self.direction = -1; } // Destroy balloon if it goes off screen if (self.y < -100) { self.destroy(); } }; // Event handler for popping the balloon self.down = function (x, y, obj) { // Increase score LK.setScore(LK.getScore() + 1); scoreTxt.setText(LK.getScore()); // Play the PopSound sound LK.getSound('PopSound').play(); // Replace the balloon asset with the PoppedBalloon asset self.removeChild(balloonGraphics); var poppedBalloonGraphics = self.attachAsset('PoppedBalloon', { color: color, shape: 'ellipse', width: size, height: size, anchorX: 0.5, anchorY: 0.5 }); // Destroy the balloon after a short delay LK.setTimeout(function () { self.destroy(); }, 500); }; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87ceeb // Light blue background }); /**** * Game Code ****/ var background = game.attachAsset('background', { anchorX: 0, anchorY: 0 }); // Initialize score text var scoreTxt = new Text2('0', { size: 150, fill: 0xFFFFFF }); scoreTxt.anchor.set(0.5, 0); LK.gui.top.addChild(scoreTxt); // Array to keep track of balloons var balloons = []; // Function to spawn a new balloon function spawnBalloon() { var newBalloon = new Balloon(); newBalloon.x = Math.random() * 2048; newBalloon.y = 2732 + 100; // Start below the screen balloons.push(newBalloon); game.addChild(newBalloon); } // Set interval to spawn balloons var spawnInterval = LK.setInterval(spawnBalloon, 1000); // Update function for the game game.update = function () { // Update each balloon for (var i = balloons.length - 1; i >= 0; i--) { var balloon = balloons[i]; balloon.update(); // Remove balloon from array if destroyed if (balloon.destroyed) { balloons.splice(i, 1); } } }; // Start the game with an initial balloon spawnBalloon();
===================================================================
--- original.js
+++ change.js
@@ -48,9 +48,9 @@
scoreTxt.setText(LK.getScore());
// Play the PopSound sound
LK.getSound('PopSound').play();
// Replace the balloon asset with the PoppedBalloon asset
- self.detachAsset(balloonGraphics);
+ self.removeChild(balloonGraphics);
var poppedBalloonGraphics = self.attachAsset('PoppedBalloon', {
color: color,
shape: 'ellipse',
width: size,
Colorful balloon without background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Daytime sky. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
Red heart shaped balloon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows