User prompt
Tap graphic y = 2000 / 2
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Tap graphic y = 2200 / 2
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Tap graphic y = 2300 / 2
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Tap graphic y = 2900 / 2
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Tap graphic y = 2800 / 2
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Tap graphic x = 1950 / 2
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Tap graphic y = 2500 / 2
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Fix Bug: 'Timeout.tick error: LK.effects.fadeIn is not a function. (In 'LK.effects.fadeIn(tapGraphic, 300)', 'LK.effects.fadeIn' is undefined)' in this line: 'LK.effects.fadeIn(tapGraphic, 300);' Line Number: 64
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Fix Bug: 'Timeout.tick error: LK.effects.fadeObject is not a function. (In 'LK.effects.fadeObject(tapGraphic, 300)', 'LK.effects.fadeObject' is undefined)' in this line: 'LK.effects.fadeObject(tapGraphic, 300);' Line Number: 64
User prompt
Fix Bug: 'Timeout.tick error: LK.effects.fadeIn is not a function. (In 'LK.effects.fadeIn(tapGraphic, 300)', 'LK.effects.fadeIn' is undefined)' in this line: 'LK.effects.fadeIn(tapGraphic, 300);' Line Number: 64
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Ad fadein of 0.3 seconds and fade out of 0.3 seconds to tap graphic.
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Reduce rotation on tap graphic. Slow rotation speed.
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Reduce rotation on tap graphic. Slow rotation speed.
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Reduce rotation of tap graphic by 20%. Keep graphic on screen for 3 more seconds
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Reduce rotation amount of tap graphic to 15 degrees
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Anchor rotation on right side of tap graphic
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Change tap graphic motion. Tap graphic rotates back and forth in rapid succession
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Ensure tap graphic renders in front of camera.
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At game start up display tap graphic and move it up and down in rapid succession 3 times. After movement destroy tap graphic.
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Remove win state graphic code
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Add tap graphic to game display
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Center win state graphic
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Fix Bug: 'ReferenceError: Can't find variable: photoCounter' in this line: 'photoCounter.setText(self.photosTaken.toString());' Line Number: 95
===================================================================
--- original.js
+++ change.js
@@ -57,9 +57,9 @@
bg.width = 2048;
bg.height = 2732;
var tapGraphic = LK.gui.addChild(LK.getAsset('tap', 'Tap Graphic', 1, .5));
tapGraphic.x = 2048 / 2;
- tapGraphic.y = 2200 / 2;
+ tapGraphic.y = 2000 / 2;
var tapGraphicMovement = 0;
var tapGraphicDirection = 1;
var tapGraphicRotationInterval = LK.setInterval(function () {
tapGraphic.rotation += 0.04 * tapGraphicDirection;
Frame of Camera viewfinder, inside viewfinder view, realistic camera, frame Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Creepy abandoned house, interior Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Subtle orb of green light, floating, realistic, glowing ghost orb Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Polaroid photo of ghost, Japanese ghost Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Floating ghost head Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Ghost camera game win screen. YOU WIN! Horror game asset Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Pointed finger, realistic hand, Tap!, game asset Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.