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User prompt
if ball intersects with defender make ball dissapear
User prompt
if ball asset intersects with defender asset make ball dissapear for 1.5 seconds
User prompt
if ball asset intersects with defender asset make ball asset dissapear
User prompt
do not redirect ball when ball intersects with defender asset
User prompt
if ball intersects with defender asset make ball dissapear for 1.5 seconds
User prompt
pause ball in location of teammate until user shoots the ball again
User prompt
make ball pause in location of teammate when it intersects with teammate
User prompt
do not make ball dissapear if it intersects with teammate
User prompt
do not display miniballs if ball intersects with teammae
User prompt
Please fix the bug: 'TypeError: defender.pause is not a function' in or related to this line: 'defender.pause(); // Pause defender movement' Line Number: 674
User prompt
if ball intersects with teammate pause defender and shoot ball from where teammate is standing
User prompt
have teammate move randomly along bottom third of screen
User prompt
display teammate on bottom left or right side of screen
User prompt
display teammate randomly on bottom screen
User prompt
shoot ball in opposite direction of where ball is dragged
User prompt
do not display ball before miniballs dissapear
User prompt
if there is a succesful score reset ball on floor
User prompt
if ball goes through hoop do not make ball dissapear
User prompt
if ball lands on top of platform allow user to shoot ball from here
User prompt
make platform asset non transparent
User prompt
display platform asset randomly on screen
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'height')' in or related to this line: 'powerBar4.y = 2732 - powerBar4.height - powerBar3.height - powerBar2.height - powerBar1.height / 2 - 60; // Position above powerBar3' Line Number: 575
User prompt
display platform asset on left or right side of screen
User prompt
all ball to pass underneath backboard
===================================================================
--- original.js
+++ change.js
@@ -723,9 +723,26 @@
flower.x = Math.random() * 2048; // Random x position across the screen width
flower.y = -100; // Start just above the screen
game.addChild(flower);
}
- // Explosion effect removed
+ // Reset ball position and state after scoring
+ ball.x = 2048 / 2;
+ ball.y = floorY - ball.height;
+ ball.speed.x = 0;
+ ball.speed.y = 0;
+ ball.hasThrown = false;
+ ball.hasScored = false;
+ ball.hasBounced = false;
+ ball.scale.x = 1;
+ ball.scale.y = 1;
+ ball.alpha = 1;
+ scoreMultiplier = 1;
+ hoop.multiplierLabel.setText('');
+ hoop.x += 5;
+ if (hoop.x > 2048 - hoop.width / 2) {
+ hoop.x = hoop.width / 2;
+ }
+ hoopRim.x = hoop.x;
if (score === 2024) {
LK.showGameOver();
} else {
hoop.scoreLabel.setText(score.toString());
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https://kagi.com/proxy/basketball_backboard.png?c=iNrrnnUOe99nVfDGJsYBLujiaX2Hu-zxBFRkvLEyXdRnJ8cU3RjcAYbR-o12E923qVNGy1CEGrQG87ogCD3yUarJdZYt5R03mmEMb7Jrh-8%3D blank backboard Single Game Texture. In-Game asset. 2d. Pixelart. White background. Blank background. Low detail. High contrast.