User prompt
when the answer true also create an asset named truetext and when its wrong create an asset named wrongtext
User prompt
Crate 2 more assets name: "true2" and "wrong2" When the answer true get true or true2 randomly. also when the answer wrong get wrong and wrong2 randomly
User prompt
Eğer sorularda kelime sayısı 8den fazla ise soruyu iki satıra böl ki telefon ekranında okunabilsin
User prompt
Crate 2 assets named "true" and "wrong". At bottom of the screen if answer is true show true asset if wrong show wrong asset
User prompt
Make total 9 questions in the game. First 3 questions will be randomly selected from the easy package. The next 3 questions will be randomly selected from the medium package. The next and last 3 questions will be randomly selected from the hard package.
User prompt
add 3 more questions alternatives for all packages
User prompt
make a new starting screen. make an asset named startingscreen here
Code edit (1 edits merged)
Please save this source code
User prompt
Myths of the West
Initial prompt
A multiple choice quiz game. Name: "Myths of the West". The game covers Tolkien Lore. Language: English. There is a startingscreen. It is a timed game, there will be a taptoplay system at startingscreen. There is also a time limit. Game duration: 60 seconds. There are 3 question packages. Easy, Medium, Hard. The player is not aware of these packages. 1 game; 9 questions, First 3 from Easy, second 3 from Medium and last 3 from Hard, will be asked randomly from the packages in each game. Scoring system: Easy questions 3 points, medium questions 5 points, difficult questions 10 points. At the end of the game, the points received will be added up. For every second remaining in the 60-second timer, 10 more points will be added and the player's score is shown on the exit screen. Each question consists of 4 options and the options will be randomly ordered. Create an dark red rectangle asset for button named: "button". These buttons will be used for options and the player will be able to select options by pressing these buttons. Make random 5 "Tolkien Lore" questions for each package then I ll change them.
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
}); /****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x000000
});
Make him smile
a LOTR style button with elegant and green leaves. In-Game asset. 2d. High contrast. No shadows
write "TAP to START" on it with LOTR style
tonu daha yapraksı ve dokulu olsun
Kare ama köşeleri oval bir banner. LOTR tarzı. Yeşil ve altın sarısı ağırlıklı. İçinde "Myths of the West" yazıyor.
write: "This is an unofficial, non-commercial quiz game created as a tribute to the epic legends imagined by J.R.R. Tolkien." with golden color and LOTR style. 1400x200. In-Game asset. 2d. High contrast. No shadows
Golden ornoment LOTR style. In-Game asset. 2d. High contrast. No shadows
Same but write "RESTART"
Same stars but make it two.
delete blacks
Write "MAGNIFICENT" bottom of the stars with LOTR style
Arka planı sil şeffaf olsun
Tamamen aynı sanatsal formda ama parmağını aşağı indirip üzülen GOLLUM olacak
Tamamen aynı sanatsal formda ama parmağını aşağı indirip üzülen GRIMA WORMTHONG olacak
Tamamen aynı sanatsal formda ama parmağını yukarı kaldırıp gülen ARAGORN olacak
Tamamen aynı sanatsal formda ama parmağını aşağı indirip üzülen SARUMAN olacak
Make a mute button in lotr style
Çerçeve içinde "5'te 5 BONUS" yazsın. LOTR temalı olacak. Dikkat çekici bir popup bu.. In-Game asset. 2d. High contrast. No shadows
Her şey aynı sadece yazıyı düzenle; "5 out of 5 BONUS"
tamamen aynı sadece rengi biraz daha soluk gri olacak
tamamen aynı ama yeşilin tonunu daha LOTR dünyasına uydur. ve çizgileri koyu kahverengi yap
Tamamen aynı resim olacak ama daha gerçekçi bir hale getir
Tamamen aynı ama yatay olacak
arka planı ve pençesindeki yüzüğü sil