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haz que la posición de area punter sea siempre la misma que area
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Agrega un objeto llamado area punter
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Please fix the bug: 'SolarSystem is not defined' in or related to this line: 'SolarSystem.down = function (x, y, touchedObj) {' Line Number: 165
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haz que puedan aparecer entre 15-20 solarSystem
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haz que area palpite suavemente ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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haz que no se pueda trasladar area de nuevo hasta finalizar el movimiento
Code edit (5 edits merged)
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haz que el movimiento de traslado de area sea constante
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haz que la posición de solarSystem sea random
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agrega un giro suave al objeto area en bucle ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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haz que sea en bucle
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agrega un giro suave al objeto area ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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Please fix the bug: 'requestAnimationFrame is not a function' in or related to this line: 'requestAnimationFrame(rotateArea);' Line Number: 110
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haz que area gire
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agrega una pequeña transpariencia a area
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haz que el fondo sea un azul oscuro
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haz que la duración sea segun la distancia de pixeles
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Please fix the bug: 'Uncaught ReferenceError: tween is not defined' in or related to this line: 'tween(area, {' Line Number: 105 ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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haz que area tenga un movimiento suave ↪💡 Consider importing and using the following plugins: @upit/tween.v1
===================================================================
--- original.js
+++ change.js
@@ -109,10 +109,17 @@
anchorX: 0.5,
anchorY: 0.5,
x: 1024,
y: 1366,
- alpha: 0.6 // Add transparency to the area
+ alpha: 0.6 // Add transparency to the area
}));
+// Add a new object called areaPunter
+var areaPunter = game.addChild(LK.getAsset('areaPunter', {
+ anchorX: 0.5,
+ anchorY: 0.5,
+ x: 1024,
+ y: 1366
+}));
// Add a smooth rotation to the area object in a loop
function rotateArea() {
tween(area, {
rotation: area.rotation + Math.PI * 2