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on touch, reduce circle size 10%
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When touch is pressed only destroy enemies that are intersecting with the circle
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when screen is pressed destroy all enemies
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add down event detection anywhere in the screen
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when powerup is destroyed increase size of cirl 20%
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make circle transparent
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create a circle in the center of the screen
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remove circle from game
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when powe up intersects with player increase the size of the circle 20%
Code edit (2 edits merged)
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invert power up direction
Code edit (1 edits merged)
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Powerups are not spawning, please fix
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'x')' in or related to this line: 'powerUp.x = player.x;' Line Number: 68
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Make sure powerups spawn on game start
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add powerups. powerups will spawn from the bottom oof the screen, in the same line as the player, and move towards it
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Make sure enemies spawn on game start
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add enemy class. enemy will spawn from everywhere outside oof the screen and move towards the player
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Please have power up spawn from the bottom of the screen
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Please fix powerups not moving upwards from the bottom of the screen
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on game start power ups should start ascending
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spawn power ups coming down up in the same line as the player
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make circle 50% transparent
===================================================================
--- original.js
+++ change.js
@@ -60,8 +60,11 @@
if (game.children[i] instanceof Enemy && game.children[i].intersects(circle)) {
game.children[i].destroy();
}
}
+ // Reduce circle size by 10%
+ circle.scale.x *= 0.9;
+ circle.scale.y *= 0.9;
};
function spawnPowerUp() {
var powerUp = new PowerUp();
if (player) {