User prompt
Please fix the bug: 'Uncaught TypeError: self.graphics.setColor is not a function' in or related to this line: 'self.graphics.setColor(0xff0000); // Qırmızıya dəyiş' Line Number: 22
Code edit (1 edits merged)
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User prompt
Please fix the bug: 'Uncaught TypeError: self.graphics.setColor is not a function' in or related to this line: 'self.graphics.setColor(0xff0000); // Qırmızıya dəyiş' Line Number: 22
Code edit (1 edits merged)
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User prompt
25 tane tıklana bilen kare oluştur
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şimdi bunu 25 hisseye böl 25 tane kare olsun
User prompt
biraz büyük olsun erkanı tam kaplasın
User prompt
grid tam merkezde olsun
User prompt
oyunda 5x5 grid oluştur
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oyundakı tüm assetleri sil
User prompt
Please fix the bug: 'TypeError: LK.stopGame is not a function' in or related to this line: 'LK.stopGame();' Line Number: 120
User prompt
Please fix the bug: 'TypeError: game.stop is not a function' in or related to this line: 'game.stop();' Line Number: 111
Code edit (1 edits merged)
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User prompt
Please fix the bug: 'Uncaught ReferenceError: handleMove is not defined' in or related to this line: 'handleMove(x, y, obj);' Line Number: 91
Initial prompt
Lucky Mines
/**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x000000 });
===================================================================
--- original.js
+++ change.js
@@ -1,115 +1,6 @@
-/****
-* Classes
-****/
-// Class for Emeralds
-var Emerald = Container.expand(function () {
- var self = Container.call(this);
- self.attachAsset('emerald', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- return self;
-});
-// Class for Mines
-var Mine = Container.expand(function () {
- var self = Container.call(this);
- self.attachAsset('mine', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- return self;
-});
-// Class for the Player
-var Player = Container.expand(function () {
- var self = Container.call(this);
- self.attachAsset('player', {
- anchorX: 0.5,
- anchorY: 0.5
- });
- self.speed = 5;
- return self;
-});
-
-/****
+/****
* Initialize Game
-****/
+****/
var game = new LK.Game({
backgroundColor: 0x000000
-});
-
-/****
-* Game Code
-****/
-// Initialize player, emeralds, and mines
-var player = game.addChild(new Player());
-player.x = 1024;
-player.y = 2560;
-var emeralds = [];
-var mines = [];
-// Function to create emeralds
-function createEmerald(x, y) {
- var emerald = new Emerald();
- emerald.x = x;
- emerald.y = y;
- emeralds.push(emerald);
- game.addChild(emerald);
-}
-// Function to create mines
-function createMine(x, y) {
- var mine = new Mine();
- mine.x = x;
- mine.y = y;
- mines.push(mine);
- game.addChild(mine);
-}
-// Create emeralds and mines randomly
-for (var i = 0; i < 5; i++) {
- createEmerald(Math.random() * 2048, Math.random() * 2732);
-}
-for (var j = 0; j < 3; j++) {
- createMine(Math.random() * 2048, Math.random() * 2732);
-}
-// Handle player movement
-var dragNode = null;
-function handleMove(x, y) {
- if (dragNode) {
- // Make sure player doesn't go out of bounds
- dragNode.x = Math.max(50, Math.min(1998, x));
- dragNode.y = Math.max(50, Math.min(2682, y));
- }
-}
-game.down = function (x, y) {
- dragNode = player;
- handleMove(x, y);
-};
-game.move = function (x, y) {
- handleMove(x, y);
-};
-game.up = function () {
- dragNode = null;
-};
-// Check for collisions
-function checkCollisions() {
- for (var i = emeralds.length - 1; i >= 0; i--) {
- if (player.intersects(emeralds[i])) {
- emeralds[i].destroy();
- emeralds.splice(i, 1);
- LK.setScore(LK.getScore() + 1);
- }
- }
- for (var j = 0; j < mines.length; j++) {
- if (player.intersects(mines[j])) {
- LK.effects.flashScreen(0xff0000, 500);
- LK.showGameOver("Oyun Bitti! Mina tapdınız. 🧨");
- LK.showGameOver("Congratulations! You collected all the emeralds! 💎");
- }
- }
-}
-// Update game logic
-game.update = function () {
- checkCollisions();
- if (emeralds.length === 0) {
- LK.showGameOver("Qalib gəldiniz! Bütün zümrüdləri topladınız! 💎");
- LK.showGameOver("Game Over! You hit a mine. 🧨");
- }
-};
\ No newline at end of file
+});
\ No newline at end of file