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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'removeEnemy')' in this line: 'self.game.removeEnemy(self);' Line Number: 79
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Fix Bug: 'TypeError: self.checkBulletCollisions is not a function' in this line: 'self.checkBulletCollisions(i);' Line Number: 213
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Improve fluidity 5 time
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'now')' in this line: 'var currentTime = performance.now();' Line Number: 15
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Make the framerate accurate
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Fix the framerate counter to be acurate
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Improve fluidity
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in this line: 'if (self.bullets[i].intersects(self.enemies[j])) {' Line Number: 195
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Increment the enemy number by 50 the second round and by 1 all round after that
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Improve fluidity
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Improve fluidity
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Improve fluidity
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Improve fluidity
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The tower start firing at the begining
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Fix tower nit firing
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Fix bullet not apairing
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Fix fluidity
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Fixe the fire of the bullet
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Fix
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'destroyEnemy')' in this line: 'gameInstance.destroyEnemy(self);' Line Number: 75
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'destroyEnemy')' in this line: 'self.game.destroyEnemy(self);' Line Number: 75
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'destroyEnemy')' in this line: 'self.game.destroyEnemy(self);' Line Number: 75
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'destroyEnemy')' in this line: 'self.game.destroyEnemy(self);' Line Number: 75
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'destroyEnemy')' in this line: 'gameInstance.destroyEnemy(self);' Line Number: 75
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'destroyEnemy')' in this line: 'self.game.destroyEnemy(self);' Line Number: 75
===================================================================
--- original.js
+++ change.js
@@ -74,10 +74,10 @@
self.handleRemoval();
}
};
self.handleRemoval = function () {
- self.destroy();
self.game.removeEnemy(self);
+ self.destroy();
};
self.updatePosition = function () {
self.y += enemySpeed;
if (self.y > 2732) {
A plain in a comic style with a dirt road with 4 turn staring to top to the botom see from a top and 50 meter high view Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tower shooting at enemy in a modern style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A single soldat walking downard in a 16 bit style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.