User prompt
improve ai
User prompt
optimise all the code
User prompt
Fix Bug: 'TypeError: villager.update is not a function' in this line: 'villager.update();' Line Number: 1153
User prompt
Fix Bug: 'TypeError: villager.update is not a function' in this line: 'villager.update();' Line Number: 1153
User prompt
Improve all the code
User prompt
Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'isTeaching')' in this line: 'self.isTeaching = false;' Line Number: 619
User prompt
Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'isTeaching')' in this line: 'self.isTeaching = false;' Line Number: 619
User prompt
Fix Bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'prototype')' in this line: 'self.prototype.isTeaching = false;' Line Number: 619
User prompt
Fix Bug: 'Uncaught TypeError: Cannot set properties of undefined (setting 'isTeaching')' in this line: 'self.isTeaching = false;' Line Number: 619
User prompt
Spawn one of each building type
User prompt
Fix Bug: 'TypeError: villager.moveTowardsTarget is not a function' in this line: 'villager.moveTowardsTarget();' Line Number: 1139
User prompt
Improve all the code multiples time
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1359
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1348
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1346
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1346
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1344
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1342
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1369
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1369
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1369
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1367
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1358
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1358
User prompt
Fix Bug: 'TypeError: villager.moveTo is not a function' in this line: 'villager.moveTo(villager.targetX, villager.targetY, villager.speed);' Line Number: 1358
===================================================================
--- original.js
+++ change.js
@@ -1272,22 +1272,30 @@
});
var Villager = Container.expand(function (resources, iq) {
var self = Container.call(this);
self.update = function () {
+ // Update villager position based on target coordinates
if (this.targetX !== null && this.targetY !== null) {
- var dx = this.targetX - this.x;
- var dy = this.targetY - this.y;
- var distance = Math.sqrt(dx * dx + dy * dy);
- if (distance < 5) {
- this.x = this.targetX;
- this.y = this.targetY;
- } else {
- this.x += dx / distance * this.speed;
- this.y += dy / distance * this.speed;
- }
+ this.moveTowardsTarget(this.targetX, this.targetY);
}
- this.behavior.decideNextAction();
+ // Decide on the next action for the villager
+ this.behaviorManager.decideNextAction();
};
+ // Move villager towards a target position
+ self.moveTowardsTarget = function (targetX, targetY) {
+ var dx = targetX - this.x;
+ var dy = targetY - this.y;
+ var distance = Math.sqrt(dx * dx + dy * dy);
+ if (distance < 5) {
+ this.x = targetX;
+ this.y = targetY;
+ } else {
+ this.x += dx / distance * this.speed;
+ this.y += dy / distance * this.speed;
+ }
+ };
+ // Initialize the behavior manager for the villager
+ self.behaviorManager = new VillagerBehaviorManager(self);
self.gameResources = resources;
self.iq = iq;
self.mood = 'flirty';
self.flirtiness = 0;
A background of a paysage with plain and without tree or montainbut no water see from the top in the air 100m by 100m Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
One human medieval villager in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a house in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree a rock and crambery in a RTS style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A heart comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cloud in a comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A market in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An Inn in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An school in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An bakery in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A well in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An apple in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A rock in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A home in a RTS and fantasy style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A brewery in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lumberjack in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a marketplace in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a festival in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.