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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1765
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1765
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1765
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1760
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1760
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Please fix the bug: 'VillagerConversation is not defined' in or related to this line: 'VillagerConversation.prototype.initiateConversation = function (villager, otherVillager) {' Line Number: 1616
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reduce the size of the code a lot with optimisation
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reduce the size of the code with great optimisation
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1760
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1760
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 1760
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 3050
Code edit (1 edits merged)
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2395
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2385
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2385
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2375
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2370
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2370
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2365
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2360
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Please fix the bug: 'TypeError: villager.initiateConversation is not a function' in or related to this line: 'villager.initiateConversation(otherVillager);' Line Number: 2355
===================================================================
--- original.js
+++ change.js
@@ -1352,8 +1352,16 @@
self._update_migrated = function () {
self.villager.buildHome();
};
});
+var VillagerConversation = Container.expand(function () {
+ var self = Container.call(this);
+ self.initiateConversation = function (villager, otherVillager) {
+ if (villager && otherVillager) {
+ villager.talkTo(otherVillager);
+ }
+ };
+});
var VillagerFactory = Container.expand(function (resources) {
var self = Container.call(this);
self.resources = resources;
self.createVillager = function (iq) {
A background of a paysage with plain and without tree or montainbut no water see from the top in the air 100m by 100m Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
One human medieval villager in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a house in a warcraft 2 style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree a rock and crambery in a RTS style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A heart comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A cloud in a comic style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A market in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An Inn in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An school in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An bakery in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A well in a RTS fantasy style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A tree in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
An apple in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A rock in a rts style Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A home in a RTS and fantasy style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A brewery in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
A lumberjack in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a marketplace in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a festival in a fantasy rts style. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.