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Draw the white pixel for the patterns
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Rewrite the pattern drawing function for the new parameters in `placePixel`
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Rewrite the pattern drawing function for the new parameters.
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Remove the position patterns and redraw them, also write all the pixel into a array before for printing it to the screen
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Remove the position patterns and redraw them
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Draw `dataCodeWord` and `eccCodeWord` in a zigzag pattern, avoiding the position pattern, timing pattern and format bits.
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Draw `dataCodeWord` and `eccCodeWord` in a zigzag pattern, avoiding the position pattern.
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In the `QRcode.encodeECC` method, compute the error correction code from `self.dataCodeWord`, and put the ECC into `self.eccCodeWord`
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Print codeWord with padding in hexadecimal split into bytes.
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Add byte padding to the codeWord
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In the `TODO` comment, draw `rawData` on the QR code in a zigzag pattern,starting at 20,20, and make the zigzag pattern turn when it reaches a position pattern.
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Make the zigzag pattern turn when it reaches a position pattern
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In the `TODO` comment, draw `rawData` on the QR code in a zigzag pattern, just like a QR code.
/**** * Classes ****/ var QRCode = Container.expand(function (string) { var self = Container.call(this); // Initialize QR code properties self.pixelSize = 32; self.modules = []; self.string = string; self.countBitLength = 10; self.codeWord = ""; self.size = 21; // Block = 8 bits self.maxDataBlock = 19; self.maxErrorBlock = 7; self.placePixel = function (x, y) { var pixel = self.attachAsset('QRCodePixel', { x: x * self.pixelSize, y: y * self.pixelSize, scaleX: self.pixelSize, scaleY: self.pixelSize, tint: 0 }); self.modules[y] = []; self.modules[y][x] = 1; }; self.createPattern = function () { var size = 21; // Standard QR code size self.attachAsset('QRCodePositionL', { x: 0, y: 0 }); self.attachAsset('QRCodePositionR', { x: self.pixelSize * 21, y: 0, anchorX: 1 }); self.attachAsset('QRCodePositionB', { x: 0, y: self.pixelSize * 21, anchorY: 1 }); self.placePixel(8, self.size - 8); // timing pattern for (var i = 8; i <= self.size - 8; i += 2) { self.placePixel(i, 6); self.placePixel(6, i); } for (var i = 0; i < self.codeWord.length; i++) { //TODO: draw the data to the qr code } }; // Encode numeric data method self.encodeNumeric = function () { // Split into groups of 3 digits var groups = []; for (var i = 0; i < self.string.length; i += 3) { var group = self.string.substr(i, Math.min(3, self.string.length - i)); groups.push(group); } console.log("Groups of 3: " + groups.join(", ")); // Convert each group to binary var binaryGroups = []; for (var j = 0; j < groups.length; j++) { var num = parseInt(groups[j], 10); var bitLength; // Determine bit length based on group size if (groups[j].length === 3) { bitLength = 10; // 3 digits need 10 bits (0-999) } else if (groups[j].length === 2) { bitLength = 7; // 2 digits need 7 bits (0-99) } else { bitLength = 4; // 1 digit needs 4 bits (0-9) } // Convert to binary with proper padding var binary = num.toString(2); while (binary.length < bitLength) { binary = "0" + binary; } binaryGroups.push(binary); console.log("Group '" + groups[j] + "' -> " + num + " -> " + binary + " (" + bitLength + " bits)"); } console.log("Message Binary: " + binaryGroups.join(" ") + " (" + binaryGroups.join("").length + " bits)"); self.codeWord += "0001"; var binary = string.length.toString(2); // Convert to binary with proper padding while (binary.length < self.countBitLength) { binary = "0" + binary; } self.codeWord += binary; self.codeWord += binaryGroups.join(""); self.codeWord += "0000"; // Terminator // Add byte padding var currentBytes = self.codeWord.length / 8; var bytesNeeded = self.maxDataBlock - currentBytes; // Pad to byte boundary first var bitsToNextByte = self.codeWord.length % 8; if (bitsToNextByte > 0) { var padBits = 8 - bitsToNextByte; for (var p = 0; p < padBits; p++) { self.codeWord += "0"; } } console.log("codeWord: " + self.codeWord + " (" + self.codeWord.length / 8 + " bytes)"); // Add alternating padding bytes (11101100 and 00010001) var paddingBytes = ["11101100", "00010001"]; var paddingIndex = 0; while (self.codeWord.length / 8 < self.maxDataBlock) { self.codeWord += paddingBytes[paddingIndex]; paddingIndex = (paddingIndex + 1) % 2; } console.log("codeWord with padding: " + self.codeWord); // Convert to hexadecimal and split into bytes var hexBytes = []; for (var i = 0; i < self.codeWord.length; i += 8) { var _byte = self.codeWord.substr(i, 8); var hexValue = parseInt(_byte, 2).toString(16).toUpperCase(); if (hexValue.length === 1) { hexValue = "0" + hexValue; } hexBytes.push(hexValue); } console.log("codeWord in hex bytes: " + hexBytes.join(" ")); }; self.encodeNumeric(); self.createPattern(); return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0xFFFFFF }); /**** * Game Code ****/ // Create QR code container var qrCode = new QRCode("8675309"); qrCode.x = (2048 - qrCode.width) / 2; qrCode.y = (2732 - qrCode.height) / 2; game.addChild(qrCode);
===================================================================
--- original.js
+++ change.js
@@ -99,17 +99,29 @@
var padBits = 8 - bitsToNextByte;
for (var p = 0; p < padBits; p++) {
self.codeWord += "0";
}
- console.log("codeWord: " + self.codeWord + " (" + self.codeWord.length / 8 + " bytes)");
}
+ console.log("codeWord: " + self.codeWord + " (" + self.codeWord.length / 8 + " bytes)");
// Add alternating padding bytes (11101100 and 00010001)
var paddingBytes = ["11101100", "00010001"];
var paddingIndex = 0;
while (self.codeWord.length / 8 < self.maxDataBlock) {
self.codeWord += paddingBytes[paddingIndex];
paddingIndex = (paddingIndex + 1) % 2;
}
+ console.log("codeWord with padding: " + self.codeWord);
+ // Convert to hexadecimal and split into bytes
+ var hexBytes = [];
+ for (var i = 0; i < self.codeWord.length; i += 8) {
+ var _byte = self.codeWord.substr(i, 8);
+ var hexValue = parseInt(_byte, 2).toString(16).toUpperCase();
+ if (hexValue.length === 1) {
+ hexValue = "0" + hexValue;
+ }
+ hexBytes.push(hexValue);
+ }
+ console.log("codeWord in hex bytes: " + hexBytes.join(" "));
};
self.encodeNumeric();
self.createPattern();
return self;