User prompt
Please fix the bug: 'Uncaught ReferenceError: innerLineOffset is not defined' in or related to this line: 'var innerLeftLineStartX = -roadGraphics.width / 2 + innerLineOffset;' Line Number: 73
Code edit (2 edits merged)
Please save this source code
User prompt
in road update, also update innerLines x using cos of the rotation
User prompt
in road update, also update innerLines x to make innerlines seem follow the rotation direction
User prompt
in road update, also update innerLines x so that the lines follow the rotation
Code edit (9 edits merged)
Please save this source code
User prompt
there shoulld be innerLines on the left and on the right (at 1/3 and 2/3)
User prompt
in Raod, add innerLines array that will hold dashed lines
Code edit (1 edits merged)
Please save this source code
User prompt
add a shadow to player
User prompt
now add the rightLine based on the leftLine
Code edit (1 edits merged)
Please save this source code
User prompt
add a leftLine to the road class using line asset
Code edit (3 edits merged)
Please save this source code
User prompt
add a road class instead of a single asset
Code edit (1 edits merged)
Please save this source code
User prompt
do this
User prompt
center the road on the screen
User prompt
add a road asset
Code edit (1 edits merged)
Please save this source code
User prompt
in player add the player2 asset and swap between the 2 to make a frame animation
Code edit (2 edits merged)
Please save this source code
User prompt
add a background asset
User prompt
Please fix the bug: 'Uncaught TypeError: setInterval is not a function' in or related to this line: 'var moveInterval = setInterval(function () {' Line Number: 70
User prompt
Please fix the bug: 'Uncaught TypeError: setInterval is not a function' in or related to this line: 'var moveInterval = setInterval(function () {' Line Number: 70
===================================================================
--- original.js
+++ change.js
@@ -56,8 +56,9 @@
anchorX: 0.5,
anchorY: 0.5
});
var lineOffset = 250;
+ var innerLineOffset = 450;
var leftLine = self.attachAsset('line', {
anchorX: 0.5,
anchorY: 0.5,
width: 60,
@@ -83,9 +84,9 @@
width: 20,
height: 100,
rotation: 0.16
});
- innerLineLeft.x = -roadGraphics.width / 3;
+ innerLineLeft.x = -roadGraphics.width / 2 + innerLineOffset;
innerLineLeft.y = -roadGraphics.height / 2 + i * 300;
self.innerLines.push(innerLineLeft);
var innerLineRight = self.attachAsset('line', {
anchorX: 0.5,
@@ -93,9 +94,9 @@
width: 20,
height: 100,
rotation: -0.16
});
- innerLineRight.x = roadGraphics.width / 3;
+ innerLineRight.x = roadGraphics.width / 2 - innerLineOffset;
innerLineRight.y = -roadGraphics.height / 2 + i * 300;
self.innerLines.push(innerLineRight);
}
self.update = function () {
@@ -104,8 +105,14 @@
self.innerLines[i].y += 5;
if (self.innerLines[i].y > roadGraphics.height / 2) {
self.innerLines[i].y = -roadGraphics.height / 2;
}
+ // Update innerLines x position to follow the rotation
+ if (i % 2 == 0) {
+ self.innerLines[i].x = -roadGraphics.width / 2 + innerLineOffset + roadGraphics.rotation * 100;
+ } else {
+ self.innerLines[i].x = roadGraphics.width / 2 - innerLineOffset + roadGraphics.rotation * 100;
+ }
}
};
});
Directly overhead, plumb view of a beggar heading top (we see his back).. Zenith view, directly overhead, plumb view. NOT PERSPECTIVE! Fantasy theme. Pixel art
a traffic cone. video game sprite
face view of a big start button in the shape of a dollar bill. video game style
a tree. video game style
a black garbage bag. video game style
Dollar bill. Perspective. video game sprite
perspective of a simple snake rolled up on itself.. video game sprite
Ball of dry desert bushes. video game sprite
tractor. high definition video game sprite
street ad billboard with 1 or 2 posts with "Get rich!" on it. high definition video game sprite
a dog sleeping on a street. video game sprite
desert bush. video game sprite
profile view of an empty motorcycle helmet. black with a white vertical central band and another thiner orange band on the center. NOT PERSPECTIVE!. Pixel art high definition
simple red and white magnet. video game style
gold sign with a "X" and a "2". video game style
bgMusic
Music
coin_1
Sound effect
hit_1
Sound effect
hit_2
Sound effect
hit_3
Sound effect
levelWin_1
Sound effect
car_1
Sound effect
police_1
Sound effect
ambulance_1
Sound effect
accident_1
Sound effect
killed_1
Sound effect
jump_1
Sound effect
rip_1
Sound effect
bonus_take
Sound effect
bonus_approaching
Sound effect