Code edit (5 edits merged)
Please save this source code
User prompt
If the road has moved off the screen, don't reset its position loop the same road continously
User prompt
If the road has moved off the screen, don't reset its position
Code edit (8 edits merged)
Please save this source code
User prompt
loop the background movement for the game time
User prompt
loop the background for for the full game time
User prompt
loop the road for the game time
User prompt
dont reset the background position to 0
Code edit (1 edits merged)
Please save this source code
User prompt
change this into sidescroller movement
User prompt
loop the background movement with the same background picture
User prompt
dont reset the position of the bike
User prompt
dont reset the position of the background
User prompt
add a left movement for the background in a loop
Code edit (1 edits merged)
Please save this source code
User prompt
create a bike racing game with these assets
Code edit (5 edits merged)
Please save this source code
User prompt
scale the bike asset little bit bigger
User prompt
create a road rash game with the background asset
User prompt
remove everything
User prompt
create a road rash game with the background asset
User prompt
Please fix the bug: 'Cannot read properties of undefined (reading 'push')' in or related to this line: 'enemyBikes.push(enemyBike);' Line Number: 50
User prompt
create a road rash game
User prompt
convert this game into side scroller movement without changing anything other than movement
User prompt
change the background looping to down to the screen
/**** * Classes ****/ // Create a class for the bike var Bike = Container.expand(function () { var self = Container.call(this); // Attach the bike asset to the bike object var bikeGraphics = self.attachAsset('bike', { anchorX: 3, anchorY: 3, scaleX: 3, scaleY: 3 }); // Add update function to move the bike self.update = function () { // Move the bike to the right self.x += -2; }; }); // Initialize the bike asset // Create a class for the road var Road = Container.expand(function () { var self = Container.call(this); // Attach the road asset to the road object var roadGraphics = self.attachAsset('road', { anchorX: 0.5, anchorY: 0.5 }); // Add update function to move the road self.update = function () { // Move the road to the left self.x -= 5; // If the road has moved off the screen, move it to the right of the other road if (self.x <= -2048) { self.x = 2048 + 2048; } }; }); /**** * Initialize Game ****/ // Initialize the road asset var game = new LK.Game({ backgroundColor: 0x000000 }); /**** * Game Code ****/ // Create an instance of the road and add it to the game // Initialize the road asset var road1 = game.addChild(new Road()); // Position the road at the center of the screen road1.x = 2048 / 2; road1.y = 2732 / 2; // Create a second instance of the road and add it to the game var road2 = game.addChild(new Road()); // Position the second road to the right of the first road road2.x = 2048 / 2 + 2048; road2.y = 2732 / 2; // Initialize the bike asset // Create an instance of the bike and add it to the game var bike = game.addChild(new Bike()); // Position the bike at the bottom center of the screen bike.x = 2048 / 2; bike.y = 2732 - bike.height / 2;
===================================================================
--- original.js
+++ change.js
@@ -13,9 +13,9 @@
});
// Add update function to move the bike
self.update = function () {
// Move the bike to the right
- self.x += 2;
+ self.x += -2;
};
});
// Initialize the bike asset
// Create a class for the road
sci fi bike with person riding facing right side Single Game Texture. In-Game asset. High contrast. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows
sci fi bike with person riding facing right side Single Game Texture. In-Game asset. High contrast.
asteroid falling diffrent colors Single Game Texture. In-Game asset. High contrast. No Background