User prompt
Subtract 4 from score y speed rather than 2
User prompt
On score text in ScoreText label add a 10px black outline
User prompt
Set score text text2 node, in ScoreText class, to size to 120. Sweet weight:200 and remove the drop shadow
User prompt
Set score text text2 node size to 120. Sweet weight:200 and remove the drop shadow
User prompt
add score texts to the particle array
User prompt
also subtract layerDeltaY from scoreTxt y
User prompt
add the text elements that show when you collect a bell to forest layer
User prompt
Increase score text size to 150 and remove drop shadow, replacing it with a 12px outline
User prompt
add score text to forest layer
User prompt
When collecting a bell, also add a label that shows how many points you got, along with the particles. Add this logic after you add particles. Only add one score text
User prompt
When collecting a bell, also add a label that shows how many points you got, along with the particles. Add this logic the same place you currently spawn particels
User prompt
When collecting a bell, add a label that shows how many points you got. Add this logic the same place you currently spawn particels
User prompt
Move up initial position of player by 30px
User prompt
Divide by 3 instead of 4 in valley layer
User prompt
Divide by 3 in valley layer
User prompt
Set player has jumped to true if the player hits a bell
User prompt
Flash screen white when dying
User prompt
Add a black drop shadow to score
User prompt
You can’t read the value of a text 2 element instead used a score value on game to track current score
User prompt
Fix Bug: 'TypeError: parseInt is not a function. (In 'parseInt(scoreTxt.text)', 'parseInt' is undefined)' in this line: 'scoreTxt.setText(parseInt(scoreTxt.text) + bells[i].score);' Line Number: 177
User prompt
Give points for hitting a bell. The first bell should give 1 point, the next 2 and so on
User prompt
Increase initial particle speed to 30
User prompt
Decrease particle speed by .95
User prompt
Set intitial particle speed to 20
User prompt
Subtract alpha 2x as fast
===================================================================
--- original.js
+++ change.js
@@ -11,9 +11,9 @@
});
scoreText.anchor.set(.5, .5);
self.addChild(scoreText);
self.move = function () {
- self.y -= 2;
+ self.y -= 4;
self.alpha -= 0.02;
if (self.alpha <= 0) self.destroy();
};
});
Tree line of snowy pine trees. Cartoon. Black background. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Mountain valley with snowy trees. Scenic view. Nighttime. Cartoon. Black background. New moon Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Background mountains, nighttime, snow topped Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2d platform snowy ground. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Cute cartoon rabbit, jumping upwards facing camera. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Starry night sky, northern lights, looking up. Cartoon style. Above clouds Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Single White Christmas bell. White decorations. Cartoon. Outline Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
White Simple Cartoon snowflake Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.