Update #4
Bow update! - player bow attack added, swipe left to fire arrows - player starts round with 5 arrows - additional arrows can be found in chests and jars Next on the agenda: tutorial.
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Cool.
After testing I was going to ask: how the player could know that bow is slide left ?
But I see it’s on the agenda.
Maybe arrows could have a specific use like being more efficient against flying enemies.
By the way, the hit anim with the shake is better and the swipe down is well used ;)
A little sfx at game start and end could make it cooler.
Thank you, Djam. Great feedback as usual! I’m trying to figure out if the tutorial should be incorporated into the start of the game, shown to new players once, or if I should have a separate menu selection at the title screen.
The bow will definitely have its uses against certain enemy types and, perhaps, bosses?
By sfx at game start, do you mean the title screen or when the player first appears?