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This image has been generated by AI
Prompt
Top-down map asset for a TD game. Imagine a single, contiguous ribbon laid across a canyon floor; this ribbon is the path. It is a unicursal maze, meaning it's a single, non-branching route that twists through the map in a complex, grid-like pattern. The path has absolutely no junctions or alternative routes. The path starts at the top-middle edge and the very same path ends at the bottom-middle edge. The path is flanked by wide, flat, sandy plateaus that are completely barren for building. The map is framed by large, decorative sandstone formations pushed to the far edges, which do not intrude on the central play area. Semi-realistic style. --no towers, no buildings, no characters, no junctions.
In-Game asset. 2d. High contrast. No shadows
This image was created as part of an image set