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Migrate to the latest version of LK
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'checkForUpgrade')' in or related to this line: 'game.cookieUpgradeManager.checkForUpgrade();' Line Number: 149
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make the game a high level non simple game
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prestige upgrades should have higher multipliers than the normal ones
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make the prestige button a little more lower
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make prestige button a little lower
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move the prestige button to the middle right
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Implement error handling for potential issues, such as asset loading failures or unexpected events.
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Implement error handling for potential issues, such as asset loading failures or unexpected events.
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Fix Bug: 'Uncaught ReferenceError: Tutorial is not defined' in or related to this line: 'var tutorialScreen = new Tutorial();' Line Number: 304
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not the entire screen just a pop-up tutorial section
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Fix Bug: 'Uncaught LK.Game can only be initialized once' in or related to this line: 'var tutorialScreen = new LK.Game({' Line Number: 299
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add a tutorial screen in the start which shows most of the features and how to use them and what they require
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make prestige cost 10000000
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Add a prestige system that allows players to reset their progress for 10 new upgrades that are randomly generated with random names so it keeps going forever
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Add more upgrades and features to make the game more engaging.
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'game.scoreText.setText(game.score.toString());' Line Number: 147
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Fix Bug: 'Timeout.tick error: Cannot read properties of undefined (reading 'setText')' in or related to this line: 'game.scoreText.setText(game.score.toString());' Line Number: 200
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Consider refactoring some parts of the code into separate functions for better readability.
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Add comments to explain the purpose of the code blocks and functions.
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Instead of displaying 1.1 on the scoreboard, simply show 1. As 1.1 continues to be repeated in the background, the score will gradually rise to 2.
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multipliers are too high
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When clicking at the bottom of the screen, the upgrades that are currently not visible should be displayed. Similarly, clicking near the top of the screen should initiate a scroll-up action using correct sources.
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'global')' in or related to this line: 'self.startY = obj.event.data.global.y;' Line Number: 20
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Fix Bug: 'TypeError: Cannot read properties of undefined (reading 'some')' in or related to this line: 'if (game.score >= upgrade.cost && !game.availableUpgrades.some(function (u) {' Line Number: 243
===================================================================
--- original.js
+++ change.js
@@ -241,9 +241,9 @@
self.prestigeUpgrades = [];
for (var i = 0; i < 10; i++) {
var randomName = 'Upgrade ' + Math.random().toString(36).substring(7);
var cost = Math.ceil(Math.random() * 1000) * (self.prestigeLevel + 1);
- var multiplier = Math.ceil(Math.random() * 10) / 10 + 1;
+ var multiplier = Math.ceil(Math.random() * 10) / 5 + 2;
var upgrade = new Upgrade(randomName, cost, multiplier);
self.prestigeUpgrades.push(upgrade);
}
};