User prompt
Make it so u have a health bar which will take 2 hits from monkeys to get game over
User prompt
Make a home screen so you can exchange your points for bigger whips
User prompt
Make it so I can hold instead of tap to whip
User prompt
Make monkeys spawn 2x faster
User prompt
Make a whip noise every time I unleash a whip
User prompt
Make the background a jungle
User prompt
Make it every time I click there is a 0.5 second cool down before I can send a whip out again
User prompt
Every time I click make a whip sound
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in or related to this line: 'if (whips[j].intersects(monkeys[k])) {' Line Number: 103
Initial prompt
WHIPP MONKEYS
===================================================================
--- original.js
+++ change.js
@@ -1,7 +1,19 @@
/****
* Classes
****/
+// Define the HealthBar class
+var HealthBar = Container.expand(function () {
+ var self = Container.call(this);
+ var healthBarGraphics = self.attachAsset('healthBar', {
+ anchorX: 0.0,
+ anchorY: 0.0
+ });
+ self.update = function () {
+ // Update health bar width based on hero's health
+ healthBarGraphics.width = hero.health * 20;
+ };
+});
//<Assets used in the game will automatically appear here>
// Define the Hero class
var Hero = Container.expand(function () {
var self = Container.call(this);
@@ -95,8 +107,12 @@
// Initialize arrays and variables
var hero = game.addChild(new Hero());
hero.x = 2048 / 2;
hero.y = 2732 - 200;
+hero.health = 2; // Initialize hero's health to 2
+var healthBar = game.addChild(new HealthBar());
+healthBar.x = 50;
+healthBar.y = 50;
var monkeys = [];
var whips = [];
var score = 0;
var scoreTxt = new Text2('0', {
@@ -112,10 +128,13 @@
// Update monkeys
for (var i = monkeys.length - 1; i >= 0; i--) {
monkeys[i].update();
if (monkeys[i].intersects(hero)) {
- LK.effects.flashScreen(0xff0000, 1000);
- homeScreen.visible = true;
+ hero.health--;
+ if (hero.health <= 0) {
+ LK.effects.flashScreen(0xff0000, 1000);
+ homeScreen.visible = true;
+ }
}
}
// Update whips
for (var j = whips.length - 1; j >= 0; j--) {
Banana. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Jungle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2 hearts. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Golden trophy. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.