User prompt
Make it so u have a health bar which will take 2 hits from monkeys to get game over
User prompt
Make a home screen so you can exchange your points for bigger whips
User prompt
Make it so I can hold instead of tap to whip
User prompt
Make monkeys spawn 2x faster
User prompt
Make a whip noise every time I unleash a whip
User prompt
Make the background a jungle
User prompt
Make it every time I click there is a 0.5 second cool down before I can send a whip out again
User prompt
Every time I click make a whip sound
User prompt
Please fix the bug: 'TypeError: Cannot read properties of undefined (reading 'intersects')' in or related to this line: 'if (whips[j].intersects(monkeys[k])) {' Line Number: 103
Initial prompt
WHIPP MONKEYS
===================================================================
--- original.js
+++ change.js
@@ -22,8 +22,27 @@
LK.getSound('Whiping1').play();
LK.getSound('Whiping1').play();
};
});
+// Define the HomeScreen class
+var HomeScreen = Container.expand(function () {
+ var self = Container.call(this);
+ var homeScreenGraphics = self.attachAsset('homeScreen', {
+ anchorX: 0.5,
+ anchorY: 0.5
+ });
+ self.visible = false;
+ self.update = function () {
+ // Home screen update logic
+ };
+ self.down = function (x, y, obj) {
+ self.down = function (x, y, obj) {
+ self.visible = false;
+ LK.restartGame();
+ };
+ // Handle touch events on the home screen
+ };
+});
// Define the Monkey class
var Monkey = Container.expand(function () {
var self = Container.call(this);
var monkeyGraphics = self.attachAsset('monkey', {
@@ -63,8 +82,11 @@
/****
* Game Code
****/
+var homeScreen = game.addChild(new HomeScreen());
+homeScreen.x = 2048 / 2;
+homeScreen.y = 2732 / 2;
var whipping = false;
// Add jungle image asset
var jungleBackground = game.attachAsset('jungle', {
anchorX: 0.0,
@@ -91,9 +113,9 @@
for (var i = monkeys.length - 1; i >= 0; i--) {
monkeys[i].update();
if (monkeys[i].intersects(hero)) {
LK.effects.flashScreen(0xff0000, 1000);
- LK.showGameOver();
+ homeScreen.visible = true;
}
}
// Update whips
for (var j = whips.length - 1; j >= 0; j--) {
Banana. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Jungle. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
2 hearts. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Golden trophy. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.