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Please fix the bug: 'LK.Graphics is not a constructor' in or related to this line: 'var ropeGraphics = new LK.Graphics();' Line Number: 111
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Please fix the bug: 'LK.Graphics is not a constructor' in or related to this line: 'var ropeGraphics = new LK.Graphics();' Line Number: 107
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Plugins failed to load. Please try again and if the problem persists, please contact technical support i got this error
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var tween = LK.import("@upit/tween.v1"); this is the problem ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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still have problem
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fix the error please
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Crane Balance Master
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I want to create a balancing game with square containers dropped from a crane. The surroundings can be a construction site.
/**** * Classes ****/ var Crane = Container.expand(function () { var self = Container.call(this); var craneGraphics = self.attachAsset('crane', { anchorX: 1.5, anchorY: 1.5 }); self.direction = 1; self.speed = 2; self.update = function () { self.x += self.direction * self.speed; if (self.x <= 200) { self.direction = 1; } else if (self.x >= 1848) { self.direction = -1; } }; return self; }); var GameContainer = Container.expand(function () { var self = Container.call(this); var containerGraphics = self.attachAsset('container', { anchorX: 0.5, anchorY: 0.5 }); self.velocity = { x: 0, y: 0 }; self.grounded = false; self.settled = false; self.settleTimer = 0; self.isAttached = true; self.intersects = function (other) { // Çarpışma mesafesini kutu boyutlarına tam uyumlu hale getir return Math.abs(self.x - other.x) < 100 && Math.abs(self.y - other.y) < 100; }; self.update = function () { if (self.isAttached) { return; } if (!self.grounded) { self.velocity.y += 0.8; self.x += self.velocity.x; self.y += self.velocity.y; if (self.y >= platformY - 50) { var hitSomething = false; // Platformla çarpışma if (self.x >= platformX - 250 && self.x <= platformX + 250) { self.y = platformY - 50; // Platformun tam üstü hitSomething = true; } // Diğer kutularla çarpışma for (var i = 0; i < containers.length; i++) { var other = containers[i]; if (other !== self && other.grounded && self.intersects(other)) { self.y = other.y - 100; // Alttaki kutunun tam üstü hitSomething = true; break; } } if (hitSomething) { self.grounded = true; self.velocity.y = 0; self.velocity.x *= 0.3; self.settleTimer = 60; LK.getSound('stack').play(); // Hata ayıklama için konumları logla console.log("Kutu yerleşti: x=" + self.x + ", y=" + self.y); } } if (self.y > 2732 + 100) { self.destroy(); containers.splice(containers.indexOf(self), 1); LK.showGameOver(); } } else { if (self.settleTimer > 0) { self.settleTimer--; if (self.settleTimer <= 0) { self.settled = true; } } if (Math.abs(self.velocity.x) > 0.1) { self.x += self.velocity.x; self.velocity.x *= 0.95; } } }; return self; }); var Hook = Container.expand(function () { var self = Container.call(this); var hookGraphics = self.attachAsset('hook', { anchorX: 0.5, anchorY: 0.5 }); var ropeGraphics = self.attachAsset('rope', { anchorX: 0.5, anchorY: 0 }); ropeGraphics.visible = false; self.hasContainer = false; self.attachedContainer = null; self.update = function () { self.x = crane.x; if (self.hasContainer && self.attachedContainer) { ropeGraphics.visible = true; var ropeLength = Math.abs(self.attachedContainer.y - self.y); ropeGraphics.height = ropeLength; ropeGraphics.x = 0; ropeGraphics.y = ropeLength / 2; self.attachedContainer.x = self.x; self.attachedContainer.y = self.y + 80; } else { ropeGraphics.visible = false; } }; return self; }); /**** * Initialize Game ****/ var game = new LK.Game({ backgroundColor: 0x87CEEB }); /**** * Game Code ****/ var containers = []; var crane; var hook; var platform; var ground; var platformX = 2048 / 2; var platformY = 2732 - 300; var scoreText; var nextContainerTimer = 0; var gameSpeed = 1; ground = game.addChild(LK.getAsset('ground', { anchorX: 0.5, anchorY: 0.5, x: 2048 / 2, y: 2732 - 50 })); platform = game.addChild(LK.getAsset('platform', { anchorX: 0.5, anchorY: 0.5, x: platformX, y: platformY })); crane = game.addChild(new Crane()); crane.x = 2048 / 2; crane.y = 200; hook = game.addChild(new Hook()); hook.x = crane.x; hook.y = 300; scoreText = new Text2('Score: 0', { size: 80, fill: 0x000000 }); scoreText.anchor.set(0.5, 0); LK.gui.top.addChild(scoreText); function createNewContainer() { var newContainer = new GameContainer(); newContainer.x = hook.x; newContainer.y = hook.y + 80; newContainer.isAttached = true; containers.push(newContainer); game.addChild(newContainer); hook.hasContainer = true; hook.attachedContainer = newContainer; } function dropContainer() { if (hook.hasContainer && hook.attachedContainer) { hook.attachedContainer.isAttached = false; hook.attachedContainer.velocity.x = crane.direction * crane.speed * 0.5; hook.attachedContainer.velocity.y = 2; hook.hasContainer = false; hook.attachedContainer = null; LK.getSound('drop').play(); LK.setScore(LK.getScore() + 10); scoreText.setText('Score: ' + LK.getScore()); nextContainerTimer = 120; if (LK.getScore() % 100 === 0) { crane.speed += 0.5; } } } createNewContainer(); game.down = function (x, y, obj) { dropContainer(); }; game.update = function () { if (nextContainerTimer > 0) { nextContainerTimer--; if (nextContainerTimer <= 0 && !hook.hasContainer) { createNewContainer(); } } for (var i = containers.length - 1; i >= 0; i--) { var container = containers[i]; if (container.grounded && (container.x < platformX - 250 || container.x > platformX + 250)) { LK.effects.flashScreen(0xff0000, 500); LK.setTimeout(function () { LK.showGameOver(); }, 500); break; } } if (LK.getScore() >= 500) { LK.showYouWin(); } };
===================================================================
--- original.js
+++ change.js
@@ -3,10 +3,10 @@
****/
var Crane = Container.expand(function () {
var self = Container.call(this);
var craneGraphics = self.attachAsset('crane', {
- anchorX: 0.5,
- anchorY: 0.5
+ anchorX: 1.5,
+ anchorY: 1.5
});
self.direction = 1;
self.speed = 2;
self.update = function () {