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Please fix the bug: 'LK.Graphics is not a constructor' in or related to this line: 'var ropeGraphics = new LK.Graphics();' Line Number: 111
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Please fix the bug: 'LK.Graphics is not a constructor' in or related to this line: 'var ropeGraphics = new LK.Graphics();' Line Number: 107
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Plugins failed to load. Please try again and if the problem persists, please contact technical support i got this error
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var tween = LK.import("@upit/tween.v1"); this is the problem ↪💡 Consider importing and using the following plugins: @upit/tween.v1
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still have problem
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fix the error please
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Crane Balance Master
Initial prompt
I want to create a balancing game with square containers dropped from a crane. The surroundings can be a construction site.
/****
* Classes
****/
var Crane = Container.expand(function () {
var self = Container.call(this);
var craneGraphics = self.attachAsset('crane', {
anchorX: 0.5,
anchorY: 0.5
});
self.direction = 1;
self.speed = 2;
self.update = function () {
self.x += self.direction * self.speed;
if (self.x <= 200) {
self.direction = 1;
} else if (self.x >= 1848) {
self.direction = -1;
}
};
return self;
});
var GameContainer = Container.expand(function () {
var self = Container.call(this);
var containerGraphics = self.attachAsset('container', {
anchorX: 0.5,
anchorY: 0.5
});
self.velocity = {
x: 0,
y: 0
};
self.grounded = false;
self.settled = false;
self.settleTimer = 0;
self.isAttached = true;
self.intersects = function (other) {
// Çarpışma mesafesini kutu boyutlarına tam uyumlu hale getir
return Math.abs(self.x - other.x) < 100 && Math.abs(self.y - other.y) < 100;
};
self.update = function () {
if (self.isAttached) {
return;
}
if (!self.grounded) {
self.velocity.y += 0.8;
self.x += self.velocity.x;
self.y += self.velocity.y;
if (self.y >= platformY - 50) {
var hitSomething = false;
// Platformla çarpışma
if (self.x >= platformX - 250 && self.x <= platformX + 250) {
self.y = platformY - 50; // Platformun tam üstü
hitSomething = true;
}
// Diğer kutularla çarpışma
for (var i = 0; i < containers.length; i++) {
var other = containers[i];
if (other !== self && other.grounded && self.intersects(other)) {
self.y = other.y - 100; // Alttaki kutunun tam üstü
hitSomething = true;
break;
}
}
if (hitSomething) {
self.grounded = true;
self.velocity.y = 0;
self.velocity.x *= 0.3;
self.settleTimer = 60;
LK.getSound('stack').play();
// Hata ayıklama için konumları logla
console.log("Kutu yerleşti: x=" + self.x + ", y=" + self.y);
}
}
if (self.y > 2732 + 100) {
self.destroy();
containers.splice(containers.indexOf(self), 1);
LK.showGameOver();
}
} else {
if (self.settleTimer > 0) {
self.settleTimer--;
if (self.settleTimer <= 0) {
self.settled = true;
}
}
if (Math.abs(self.velocity.x) > 0.1) {
self.x += self.velocity.x;
self.velocity.x *= 0.95;
}
}
};
return self;
});
var Hook = Container.expand(function () {
var self = Container.call(this);
var hookGraphics = self.attachAsset('hook', {
anchorX: 0.5,
anchorY: 0.5
});
var ropeGraphics = new LK.Graphics();
self.addChild(ropeGraphics);
self.hasContainer = false;
self.attachedContainer = null;
self.update = function () {
self.x = crane.x;
ropeGraphics.clear();
if (self.hasContainer && self.attachedContainer) {
ropeGraphics.lineStyle(4, 0x000000);
ropeGraphics.moveTo(0, 0);
ropeGraphics.lineTo(self.attachedContainer.x - self.x, self.attachedContainer.y - self.y);
self.attachedContainer.x = self.x;
self.attachedContainer.y = self.y + 80;
}
};
return self;
});
/****
* Initialize Game
****/
var game = new LK.Game({
backgroundColor: 0x87CEEB
});
/****
* Game Code
****/
var containers = [];
var crane;
var hook;
var platform;
var ground;
var platformX = 2048 / 2;
var platformY = 2732 - 300;
var scoreText;
var nextContainerTimer = 0;
var gameSpeed = 1;
ground = game.addChild(LK.getAsset('ground', {
anchorX: 0.5,
anchorY: 0.5,
x: 2048 / 2,
y: 2732 - 50
}));
platform = game.addChild(LK.getAsset('platform', {
anchorX: 0.5,
anchorY: 0.5,
x: platformX,
y: platformY
}));
crane = game.addChild(new Crane());
crane.x = 2048 / 2;
crane.y = 200;
hook = game.addChild(new Hook());
hook.x = crane.x;
hook.y = 300;
scoreText = new Text2('Score: 0', {
size: 80,
fill: 0x000000
});
scoreText.anchor.set(0.5, 0);
LK.gui.top.addChild(scoreText);
function createNewContainer() {
var newContainer = new GameContainer();
newContainer.x = hook.x;
newContainer.y = hook.y + 80;
newContainer.isAttached = true;
containers.push(newContainer);
game.addChild(newContainer);
hook.hasContainer = true;
hook.attachedContainer = newContainer;
}
function dropContainer() {
if (hook.hasContainer && hook.attachedContainer) {
hook.attachedContainer.isAttached = false;
hook.attachedContainer.velocity.x = crane.direction * crane.speed * 0.5;
hook.attachedContainer.velocity.y = 2;
hook.hasContainer = false;
hook.attachedContainer = null;
LK.getSound('drop').play();
LK.setScore(LK.getScore() + 10);
scoreText.setText('Score: ' + LK.getScore());
nextContainerTimer = 120;
if (LK.getScore() % 100 === 0) {
crane.speed += 0.5;
}
}
}
createNewContainer();
game.down = function (x, y, obj) {
dropContainer();
};
game.update = function () {
if (nextContainerTimer > 0) {
nextContainerTimer--;
if (nextContainerTimer <= 0 && !hook.hasContainer) {
createNewContainer();
}
}
for (var i = containers.length - 1; i >= 0; i--) {
var container = containers[i];
if (container.grounded && (container.x < platformX - 250 || container.x > platformX + 250)) {
LK.effects.flashScreen(0xff0000, 500);
LK.setTimeout(function () {
LK.showGameOver();
}, 500);
break;
}
}
if (LK.getScore() >= 500) {
LK.showYouWin();
}
}; ===================================================================
--- original.js
+++ change.js
@@ -33,8 +33,9 @@
self.settled = false;
self.settleTimer = 0;
self.isAttached = true;
self.intersects = function (other) {
+ // Çarpışma mesafesini kutu boyutlarına tam uyumlu hale getir
return Math.abs(self.x - other.x) < 100 && Math.abs(self.y - other.y) < 100;
};
self.update = function () {
if (self.isAttached) {
@@ -45,16 +46,18 @@
self.x += self.velocity.x;
self.y += self.velocity.y;
if (self.y >= platformY - 50) {
var hitSomething = false;
+ // Platformla çarpışma
if (self.x >= platformX - 250 && self.x <= platformX + 250) {
- self.y = platformY - 50;
+ self.y = platformY - 50; // Platformun tam üstü
hitSomething = true;
}
+ // Diğer kutularla çarpışma
for (var i = 0; i < containers.length; i++) {
var other = containers[i];
if (other !== self && other.grounded && self.intersects(other)) {
- self.y = other.y - 100;
+ self.y = other.y - 100; // Alttaki kutunun tam üstü
hitSomething = true;
break;
}
}
@@ -63,8 +66,10 @@
self.velocity.y = 0;
self.velocity.x *= 0.3;
self.settleTimer = 60;
LK.getSound('stack').play();
+ // Hata ayıklama için konumları logla
+ console.log("Kutu yerleşti: x=" + self.x + ", y=" + self.y);
}
}
if (self.y > 2732 + 100) {
self.destroy();
@@ -91,39 +96,21 @@
var hookGraphics = self.attachAsset('hook', {
anchorX: 0.5,
anchorY: 0.5
});
- // İp için şekil varlığı oluştur
- var ropeGraphics = null;
+ var ropeGraphics = new LK.Graphics();
+ self.addChild(ropeGraphics);
self.hasContainer = false;
self.attachedContainer = null;
self.update = function () {
self.x = crane.x;
- // İp görselini güncelle
+ ropeGraphics.clear();
if (self.hasContainer && self.attachedContainer) {
- // İp yoksa oluştur
- if (!ropeGraphics) {
- ropeGraphics = LK.getAsset('container', {
- anchorX: 0.5,
- anchorY: 0,
- scaleX: 0.05,
- tint: 0x000000
- });
- self.addChild(ropeGraphics);
- }
- // İp uzunluğunu ve pozisyonunu ayarla
- var ropeLength = Math.abs(self.attachedContainer.y - self.y);
- ropeGraphics.scaleY = ropeLength / 100;
- ropeGraphics.x = 0;
- ropeGraphics.y = 0;
- ropeGraphics.visible = true;
+ ropeGraphics.lineStyle(4, 0x000000);
+ ropeGraphics.moveTo(0, 0);
+ ropeGraphics.lineTo(self.attachedContainer.x - self.x, self.attachedContainer.y - self.y);
self.attachedContainer.x = self.x;
self.attachedContainer.y = self.y + 80;
- } else {
- // İp gizle
- if (ropeGraphics) {
- ropeGraphics.visible = false;
- }
}
};
return self;
});