User prompt
Change to duck with a gun
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Not in magagu logo, in top
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Fade-out the title game to apartar
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the game title appears after 10 seconds
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And the logo
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appears after 10 seconds
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Place the logo and below the title of the game
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10 seconds
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7 seconds
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Play music after 5 seconds
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So slow
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But i can't see
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Please fix the bug: 'Uncaught TypeError: LK.effects.fadeIn is not a function' in or related to this line: 'LK.effects.fadeIn(magaguuuLogo, 1000); // Fade in over 1 second' Line Number: 31
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put velocity and rotation turn it to the middle. fade-in and then goes down
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Make something with it
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Add magaguuu logo
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Delete all code
Initial prompt
Televisão
===================================================================
--- original.js
+++ change.js
@@ -8,12 +8,12 @@
/****
* Game Code
****/
-// Play background music after 7 seconds
+// Play background music after 10 seconds
LK.setTimeout(function () {
LK.playMusic('Background_music');
-}, 7000);
+}, 10000);
// Update function to apply velocity and rotation;
var magaguuuLogo = LK.getAsset('Magaguuuu_logo', {
anchorX: 0.5,
anchorY: 0.5,
Title game:duck with a gun. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Duck with a gun title logo. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Yellow_bullet pixel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Red dot with white in the middle pixel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Mana_icon pixel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Enemy pixel. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
White_bullet_icon. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
duck_death. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
duck_revive_in_game_over. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Continue_button_spending_gems. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Powerup_1. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Scenario. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Enemy pixel_2 more strong.. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
Danger sign. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.