Code edit (7 edits merged)
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in GeneratorButton down and up events, don't use a local startY per instance but a unique global one
Code edit (4 edits merged)
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now in RightBoard.swipe, don't prevent movement if firstButtonNewY < 1366 / 2 or lastButtonNewY > 1366 but limit detlaY to reach the boundary
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in RightBoard.swipe, use tween to make buttons movement smooth ↪💡 Consider importing and using the following plugins: @upit/tween.v1
Code edit (2 edits merged)
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restrict generatorButtons swipe by pre-calculating the new position of first button (0) and last button. Only move all buttons if 1st one stays above screen center and Last one stays under the screen center.
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restrict generatorButtons swipe like that : - first button (0) should not move under the screen center - last button should not move above the screen center
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now in RightBoard.swipe(); move all the generator Buttons vertically depending on the swipe direction.
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Please fix the bug: 'Cannot set properties of undefined (setting 'swipe')' in or related to this line: 'self.swipe = function (deltaX, deltaY) {' Line Number: 1076
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Please fix the bug: 'Cannot set properties of undefined (setting 'swipe')' in or related to this line: 'self.swipe = function (deltaX, deltaY) {' Line Number: 1076
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Please fix the bug: 'Cannot set properties of undefined (setting 'swipe')' in or related to this line: 'self.swipe = function (deltaX, deltaY) {' Line Number: 1076
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Please fix the bug: 'Cannot set properties of undefined (setting 'swipe')' in or related to this line: 'self.swipe = function (deltaX, deltaY) {' Line Number: 1076
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Please fix the bug: 'Cannot set properties of undefined (setting 'swipe')' in or related to this line: 'self.swipe = function (deltaX, deltaY) {' Line Number: 1072
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OK. now on swipe, call a new function swipe() in RightBoard and the delta to it
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in GeneratorButton down event, differentiate between tap and swipe
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in the same way update : ``` rightBoard.generatorButtons[generatorId].children.forEach(function (child) { if (child instanceof Text2 && child.text !== generatorConfig.cost.toString()) { child.setText(self.generatorCounts[generatorId].toString()); } }); ``` for countText
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now update the lines : ``` rightBoard.generatorButtons[index].children.forEach(function (child) { if (child instanceof Text2) { child.setText(generatorConfig.cost.toString()); // Update the cost text to reflect the new exponential cost } }); ``` to use costText property
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Please fix the bug: 'costText is not defined' in or related to this line: 'costText.x = 45;' Line Number: 426
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Please fix the bug: 'countText is not defined' in or related to this line: 'countText.x = -buttonGraphics.width / 2 + 10;' Line Number: 423
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in GeneratorButton, make costText & countText public properties (self.costText & self.countText)
Code edit (1 edits merged)
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===================================================================
--- original.js
+++ change.js
@@ -986,9 +986,5 @@
}, 1000);
// Ensure to clear the interval when necessary
// LK.clearInterval(intervalId);
}
-initializeGame();
-self.swipe = function (deltaX, deltaY) {
- log("Swipe detected with deltaX:", deltaX, "deltaY:", deltaY);
- // Implement the desired behavior for swipe here
-};
\ No newline at end of file
+initializeGame();
\ No newline at end of file
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