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fait que quand un chocolateBar touche le FryingPan ajoute 1 a score
Code edit (3 edits merged)
Please save this source code
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Please fix the bug: 'Uncaught TypeError: Cannot read properties of undefined (reading 'push')' in or related to this line: 'chocolateBars.push(chocolateBar);' Line Number: 80
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met les chocolats a l'avant plan
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fait qu'on puisse voir le score
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do that we can see the score
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do that we can see the increments score
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if increments = 5, show FryingPanChoco
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create a score that we can see in play screen ingredients that add 1 when a chocolate bar touch fryingPan
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create a score that we can see in play screen ingredients that add 1 when a chocolate bar touch fryingPan
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bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score bug : i don't see the score
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bug : i don't see the score
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bug : i don't see the score
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bug : i don't see the score *
Code edit (1 edits merged)
Please save this source code
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bug : i don't see the score
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bug : i don't see the score
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bug : i don't see the score
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create a score ingredients that add 1 when a chocolate bar touch fryingPan
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create a variable ingredients that add 1 when a chocolate bar touch fryingPan
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Hide the chocolateBar when it touches the fryingPan
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hide the chocolateBar that touch the fryingPan
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hide the chocolateBar that touch the fryingPan
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bug : i dragged the 5 chocolateBar but the fryingPanChoco is not showed
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bug : i dragged the 5 chocolateBar but the fryingPanChoco is not showed
===================================================================
--- original.js
+++ change.js
@@ -93,12 +93,12 @@
anchorY: 0
});
// Position the score text at the top center of the screen
scoreText.x = 2048 / 2; // Use virtual resolution width for centering
-scoreText.y = 80;
+scoreText.y = 1000;
+scoreText.x = game.width / 2; // Center the score text horizontally
+scoreText.y = 50; // Position the score text at the top of the screen
LK.gui.top.addChild(scoreText); // Add the score text to the GUI overlay
-// Add the score text to the GUI overlay
-LK.gui.top.addChild(scoreText);
// Update the score display whenever the score changes
LK.on('tick', function () {
scoreText.setText('Score: ' + LK.getScore());
});
a chocolate bar. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a simple fraying pan. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
make the water more brown
rempli en gris
rempli le de chocolat
a simple fridge. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.
a chocolate hearth. Single Game Texture. In-Game asset. 2d. Blank background. High contrast. No shadows.